void main() { object oPC = GetPCSpeaker(); AssignCommand(oPC, ClearAllActions()); object oTarget; oTarget = GetWaypointByTag("NW_DEATH_TEMPLE"); DelayCommand(3.0, AssignCommand(oPC, ActionJumpToObject(oTarget))); oTarget = oPC; ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), GetLocation(oTarget)); }