13 lines
398 B
Plaintext
13 lines
398 B
Plaintext
|
#include "NW_O2_CONINCLUDE"
|
||
|
#include "NW_I0_GENERIC"
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
SetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING);
|
||
|
SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION);
|
||
|
SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS);
|
||
|
SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS);
|
||
|
SetListeningPatterns(); // Goes through and sets up which shouts the NPC will listen to.
|
||
|
|
||
|
}
|