32 lines
860 B
Plaintext
32 lines
860 B
Plaintext
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//::///////////////////////////////////////////////
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//:: General Treasure Spawn Script
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Spawns in general purpose treasure, usable
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by all classes.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Brent
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//:: Created On: February 26 2001
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//:://////////////////////////////////////////////
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#include "NW_O2_CONINCLUDE"
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void main()
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{
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if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0)
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{
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return;
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}
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object oLastOpener = GetLastOpener();
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GenerateLowTreasure(oLastOpener, OBJECT_SELF);
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SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
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ShoutDisturbed();
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SetPlotFlag(OBJECT_SELF, FALSE);
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effect eDam = EffectDamage(500);
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DelayCommand(100.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, OBJECT_SELF));
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}
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