16 lines
490 B
Plaintext
16 lines
490 B
Plaintext
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///////////////////////////////////////////////
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//This script causes a NPC, upon initiating////
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//conversation, to NOT follow the PC with its//
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//eyes and remain stationary. Put in the///////
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//OnConversation Script location.//////////////
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///////////////////////////////////////////////
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void main()
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{
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if(GetCommandable(OBJECT_SELF))
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//This sets the NPC as the speaker
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{
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ClearAllActions();
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// Clears the actions so the NPC will not follow you with his/her eyes
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}
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}
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