Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
235 lines
11 KiB
Plaintext
235 lines
11 KiB
Plaintext
const int CLASS_TYPE_PLANT = 39;
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const int CLASS_TYPE_UR_PRIEST = 42;
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const int CLASS_TYPE_BINDER = 43;
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const int CLASS_TYPE_ANIMA_MAGE = 44;
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const int CLASS_TYPE_KNIGHT_SACRED_SEAL = 45;
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const int CLASS_TYPE_SCION_DANTALION = 46;
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const int CLASS_TYPE_TENEBROUS_APOSTATE = 47;
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const int CLASS_TYPE_REAPING_MAULER = 48;
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const int CLASS_TYPE_SERENE_GUARDIAN = 49;
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const int CLASS_TYPE_SACREDPURIFIER = 50;
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const int CLASS_TYPE_OCULAR = 51;
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const int CLASS_TYPE_BATTLERAGER = 52;
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const int CLASS_TYPE_MYSTIC_THEURGE = 53;
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const int CLASS_TYPE_NINJA_SPY = 54;
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const int CLASS_TYPE_SAMURAI = 55;
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const int CLASS_TYPE_WARPRIEST = 56;
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const int CLASS_TYPE_SPELLFIRE = 57;
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const int CLASS_TYPE_VIRTUOSO = 58;
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const int CLASS_TYPE_MARSHAL = 59;
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const int CLASS_TYPE_SWASHBUCKLER = 60;
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const int CLASS_TYPE_HEXBLADE = 61;
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const int CLASS_TYPE_DUSKBLADE = 62;
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const int CLASS_TYPE_SCOUT = 63;
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const int CLASS_TYPE_HEALER = 64;
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const int CLASS_TYPE_MAGEKILLER = 65;
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const int CLASS_TYPE_HARPERMAGE = 66;
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const int CLASS_TYPE_SPELLSWORD = 67;
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const int CLASS_TYPE_ACOLYTE = 68;
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const int CLASS_TYPE_UNSEEN_SEER = 69;
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const int CLASS_TYPE_ELDRITCH_KNIGHT = 70;
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const int CLASS_TYPE_ELEMENTAL_SAVANT = 71;
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const int CLASS_TYPE_FACTOTUM = 72;
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const int CLASS_TYPE_CELEBRANT_SHARESS = 73;
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const int CLASS_TYPE_CULTIST_SHATTERED_PEAK = 74;
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const int CLASS_TYPE_FORSAKER = 75;
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const int CLASS_TYPE_INCARNATE = 76;
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const int CLASS_TYPE_SOULBORN = 77;
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const int CLASS_TYPE_TOTEMIST = 78;
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const int CLASS_TYPE_BEGUILER = 79;
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const int CLASS_TYPE_DUELIST = 80;
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const int CLASS_TYPE_HIEROPHANT = 81;
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const int CLASS_TYPE_RED_AVENGER = 82;
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const int CLASS_TYPE_KNIGHT_CHALICE = 83;
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const int CLASS_TYPE_HATHRAN = 84;
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const int CLASS_TYPE_IRONSOUL_FORGEMASTER = 85;
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const int CLASS_TYPE_STORMLORD = 86;
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const int CLASS_TYPE_HEARTWARDER = 87;
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const int CLASS_TYPE_FISTRAZIEL = 88;
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const int CLASS_TYPE_VASSAL = 89;
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const int CLASS_TYPE_LICH = 90;
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const int CLASS_TYPE_PNP_SHIFTER = 91;
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const int CLASS_TYPE_COC = 92;
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const int CLASS_TYPE_SUBLIME_CHORD = 93;
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const int CLASS_TYPE_ARTIFICER = 94;
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const int CLASS_TYPE_ARCANE_DUELIST = 95;
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const int CLASS_TYPE_FMM = 96;
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const int CLASS_TYPE_WILD_MAGE = 97;
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const int CLASS_TYPE_SHADOWSMITH = 98;
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const int CLASS_TYPE_ABJURANT_CHAMPION = 99;
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const int CLASS_TYPE_ARCHMAGE = 100;
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const int CLASS_TYPE_OOZEMASTER = 101;
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const int CLASS_TYPE_PSYCHIC_ROGUE = 102;
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const int CLASS_TYPE_SPELLDANCER = 103;
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const int CLASS_TYPE_KNIGHT_WEAVE = 104;
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const int CLASS_TYPE_JUDICATOR = 105;
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const int CLASS_TYPE_SHADOWBANE_INQUISITOR = 106;
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const int CLASS_TYPE_SHADOWBANE_STALKER = 107;
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const int CLASS_TYPE_WAYFARER_GUIDE = 108;
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const int CLASS_TYPE_UMBRAL_DISCIPLE = 109;
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const int CLASS_TYPE_ALIENIST = 110;
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const int CLASS_TYPE_BLACK_BLOOD_CULTIST = 111;
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const int CLASS_TYPE_WARLOCK = 112;
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const int CLASS_TYPE_ANTI_PALADIN = 113;
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const int CLASS_TYPE_DRAGONSONG_LYRIST = 114;
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const int CLASS_TYPE_SPINEMELD_WARRIOR = 115;
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const int CLASS_TYPE_NIGHTSHADE = 116;
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const int CLASS_TYPE_SHADOW_ADEPT = 117;
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const int CLASS_TYPE_SOLDIER_OF_LIGHT = 118;
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const int CLASS_TYPE_SAPPHIRE_HIERARCH = 119;
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const int CLASS_TYPE_SHADOWLORD = 120;
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const int CLASS_TYPE_BONDED_SUMMONNER = 121;
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const int CLASS_TYPE_INITIATE_DRACONIC = 122;
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const int CLASS_TYPE_TEMPUS = 123;
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const int CLASS_TYPE_BLADESINGER = 124;
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const int CLASS_TYPE_SOULCASTER = 125;
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const int CLASS_TYPE_SACREDFIST = 126;
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const int CLASS_TYPE_LEGENDARY_DREADNOUGHT = 127;
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const int CLASS_TYPE_DISC_BAALZEBUL = 128;
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const int CLASS_TYPE_MIGHTY_CONTENDER_KORD = 129;
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const int CLASS_TYPE_IAIJUTSU_MASTER = 130;
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const int CLASS_TYPE_DISPATER = 131;
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const int CLASS_TYPE_CW_SAMURAI = 132;
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const int CLASS_TYPE_RAVAGER = 133;
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const int CLASS_TYPE_RUNESCARRED = 134;
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const int CLASS_TYPE_BLIGHTLORD = 135;
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const int CLASS_TYPE_SHADOWCASTER = 136;//
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const int CLASS_TYPE_CHILD_OF_NIGHT = 137;//
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const int CLASS_TYPE_MASTER_OF_SHADOW = 138;
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const int CLASS_TYPE_NOCTUMANCER = 139;
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const int CLASS_TYPE_TOTEM_RAGER = 140;
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const int CLASS_TYPE_NINJA = 141;
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const int CLASS_TYPE_SHADOWBLADE = 142;
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const int CLASS_TYPE_DRAGON_SHAMAN = 143;
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const int CLASS_TYPE_DRAGONFIRE_ADEPT = 144;
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const int CLASS_TYPE_PSION = 145;
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const int CLASS_TYPE_PSYWAR = 146;
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const int CLASS_TYPE_SOULKNIFE = 147;
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const int CLASS_TYPE_WILDER = 148;
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const int CLASS_TYPE_THAYAN_KNIGHT = 149;
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const int CLASS_TYPE_RED_WIZARD = 150;
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const int CLASS_TYPE_TRUENECRO = 151;
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const int CLASS_TYPE_ARCTRICK = 152;
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const int CLASS_TYPE_BLOOD_MAGUS = 153;//
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const int CLASS_TYPE_DIABOLIST = 154;
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const int CLASS_TYPE_HEXTOR = 155;
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const int CLASS_TYPE_INCANDESCENT_CHAMPION = 156;
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const int CLASS_TYPE_JUSTICEWW = 157;
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const int CLASS_TYPE_ACOLYTE_EGO = 158;
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const int CLASS_TYPE_PEERLESS = 159;
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const int CLASS_TYPE_LASHER = 160;
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const int CLASS_TYPE_ORDER_BOW_INITIATE = 161;
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const int CLASS_TYPE_HELLFIRE_WARLOCK = 162;
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const int CLASS_TYPE_ORCUS = 163;
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const int CLASS_TYPE_SHOU = 164;
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const int CLASS_TYPE_BFZ = 165;
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const int CLASS_TYPE_SHINING_BLADE = 166;
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const int CLASS_TYPE_KNIGHT_MIDDLECIRCLE = 167;
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const int CLASS_TYPE_MAESTER = 168;
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const int CLASS_TYPE_COMBAT_MEDIC = 169;
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const int CLASS_TYPE_OLLAM = 170;
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const int CLASS_TYPE_HALFLING_WARSLINGER = 171;
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const int CLASS_TYPE_SPIRIT_SHAMAN = 172;
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const int CLASS_TYPE_WEREWOLF = 173;
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const int CLASS_TYPE_HOSPITALER = 174;
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const int CLASS_TYPE_MASTER_OF_SHROUDS = 175;
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const int CLASS_TYPE_MASTER_HARPER = 176;
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const int CLASS_TYPE_FRE_BERSERKER = 177;
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const int CLASS_TYPE_TEMPEST = 178;
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const int CLASS_TYPE_FOE_HUNTER = 179;
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const int CLASS_TYPE_PRC_EYE_OF_GRUUMSH = 180;
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const int CLASS_TYPE_ORC_WARLORD = 181;
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const int CLASS_TYPE_THRALL_OF_GRAZZT_A = 182;
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const int CLASS_TYPE_NECROCARNATE = 183;
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const int CLASS_TYPE_ELDRITCH_DISCIPLE = 184;
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const int CLASS_TYPE_ELDRITCH_THEURGE = 185;
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const int CLASS_TYPE_GHOST_FACED_KILLER = 186;
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const int CLASS_TYPE_DREAD_NECROMANCER = 187;
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const int CLASS_TYPE_ULTIMATE_MAGUS = 188;
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const int CLASS_TYPE_FORESTMASTER = 189;
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const int CLASS_TYPE_ARCHIVIST = 190;
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const int CLASS_TYPE_DEEPSTONE_SENTINEL = 191;
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const int CLASS_TYPE_JADE_PHOENIX_MAGE = 192;
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const int CLASS_TYPE_BLOODCLAW_MASTER = 193;
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const int CLASS_TYPE_RUBY_VINDICATOR = 194;
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const int CLASS_TYPE_MASTER_OF_NINE = 195;
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const int CLASS_TYPE_ETERNAL_BLADE = 196;
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const int CLASS_TYPE_SHADOW_SUN_NINJA = 197;
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const int CLASS_TYPE_WITCHBORN_BINDER = 198;
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const int CLASS_TYPE_BAELNORN = 199;
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const int CLASS_TYPE_DISCIPLE_OF_MEPH = 200;
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const int CLASS_TYPE_SOUL_EATER = 201;
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const int CLASS_TYPE_HENSHIN_MYSTIC = 202;
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const int CLASS_TYPE_DRUNKEN_MASTER = 203;
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const int CLASS_TYPE_ENLIGHTENEDFIST = 204;
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const int CLASS_TYPE_MORNINGLORD = 205;
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const int CLASS_TYPE_INCARNUM_BLADE = 206;
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const int CLASS_TYPE_SHAMAN = 207;
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const int CLASS_TYPE_PYROKINETICIST = 208;
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const int CLASS_TYPE_SHADOWMIND = 209;
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const int CLASS_TYPE_PSYCHIC_THEURGE = 210;
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const int CLASS_TYPE_CEREBREMANCER = 211;
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const int CLASS_TYPE_THRALLHERD = 212;
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const int CLASS_TYPE_FIST_OF_ZUOKEN = 213;
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const int CLASS_TYPE_HAVOC_MAGE = 214;
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const int CLASS_TYPE_CONTEMPLATIVE = 215;
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const int CLASS_TYPE_RUNECASTER = 216;
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const int CLASS_TYPE_WARCHIEF = 217;
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const int CLASS_TYPE_WARMIND = 218;
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const int CLASS_TYPE_IRONMIND = 219;
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const int CLASS_TYPE_SANCTIFIED_MIND = 220;
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const int CLASS_TYPE_SLAYER_OF_DOMIEL = 221;
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const int CLASS_TYPE_DISCIPLE_OF_ASMODEUS = 222;
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const int CLASS_TYPE_DIRGESINGER = 223;
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const int CLASS_TYPE_SUEL_ARCHANAMACH = 224;
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const int CLASS_TYPE_FAVOURED_SOUL = 225;
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const int CLASS_TYPE_WAR_WIZARD_OF_CORMYR = 226;
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const int CLASS_TYPE_SKULLCLAN_HUNTER = 227;
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const int CLASS_TYPE_TRUENAMER = 228;
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const int CLASS_TYPE_MASTER_ALCHEMIST = 229;
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const int CLASS_TYPE_BEREFT = 230;
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const int CLASS_TYPE_BRIMSTONE_SPEAKER = 231;
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const int CLASS_TYPE_SHUGENJA = 232;
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const int CLASS_TYPE_SOHEI = 233;
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const int CLASS_TYPE_CRUSADER = 234;
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const int CLASS_TYPE_SWORDSAGE = 235;
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const int CLASS_TYPE_WARBLADE = 236;
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const int CLASS_TYPE_WARMAGE = 237;
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const int CLASS_TYPE_KNIGHT = 238;
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const int CLASS_TYPE_FIST_DAL_QUOR = 239;
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const int CLASS_TYPE_HANDOTWM = 240;
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const int CLASS_TYPE_TALON_OF_TIAMAT = 241;
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const int CLASS_TYPE_DRAGON_DEVOTEE = 242;
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const int CLASS_TYPE_FROST_MAGE = 243;
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const int CLASS_TYPE_WARFORGED_JUGGERNAUT = 244;
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const int CLASS_TYPE_BATTLESMITH = 245;
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const int CLASS_TYPE_NENTYAR_HUNTER = 246;
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const int CLASS_TYPE_BLIGHTER = 247;
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const int CLASS_TYPE_RAGE_MAGE = 248;
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const int CLASS_TYPE_DRAGONHEART_MAGE = 249;
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const int CLASS_TYPE_SWIFT_WING = 250;
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const int CLASS_TYPE_DIAMOND_DRAGON = 251;
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const int CLASS_TYPE_FROSTRAGER = 252;
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const int CLASS_TYPE_CRINTI_SHADOW_MARAUDER = 253;
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const int CLASS_TYPE_SHADOW_THIEF_AMN = 254;
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//:: Work in Progress
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const int CLASS_TYPE_FOCHULAN_LYRIST = -1;
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const int CLASS_TYPE_NIGHTSTALKER = -1; //Just here to make things compile until it gets stripped out
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const int CLASS_TYPE_MINSTREL_EDGE = -1;
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const int CLASS_TYPE_BRAWLER = -1;
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const int CLASS_TYPE_THRALL_OF_GRAZZT_D = -1;
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const int CLASS_TYPE_MASTER_HARPER_DIV = -1;
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const int CLASS_TYPE_ULTIMATE_RANGER = -1;
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const int CLASS_TYPE_MANATARMS = -1;
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const int CLASS_TYPE_BOWMAN = -1;
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const int CLASS_TYPE_VIGILANT = -1;
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const int CLASS_TYPE_ARCANE_HIEROPHANT = -1;
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const int CLASS_TYPE_ALAGHAR = -1;
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const int CLASS_TYPE_BLARCHER = -1;
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const int CLASS_TYPE_WITCH = -1;
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const int CLASS_TYPE_TEMPLAR = -1;
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const int CLASS_TYPE_MYSTIC = -1;
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const int CLASS_TYPE_NOBLE = -1; |