Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
68 lines
2.8 KiB
Plaintext
68 lines
2.8 KiB
Plaintext
# HIF files may consist of any of the following tags. All tags are optional.
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# Tags that support multiple data items may have the data comma separated and/or
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# may have multiple entries. If a multiple entries are given for a tag that only
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# supports 1 value then the fist value in the file is used. Blank lines are ignored
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# as are lines starting with a '#'.
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#
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# Tag format is
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#
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# <tag> : <value1>, <value2>, ..., <valuen>
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#
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# All white space is optional, and tags may also be given on multiple lines
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# as follows:
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#
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# <tag> : <value1>
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# <tag> : <value2>
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# ...
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# <tag> : <valuen>
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#
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# The following tags are supported:
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#
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# erf : Imports the listed erf files into the module
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# module.Hak : haks to add to the module
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# module.CustomTlk : Custom tlk file for the module, only 1 value.
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# module.Cache : Adds the given scripts the module's script cache.
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# module.OnAcquireItem : Assigns script(s) to handle this module event
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# module.OnActivateItem : Assigns script(s) to handle this module event
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# module.OnClientEnter : Assigns script(s) to handle this module event
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# module.OnClientLeave : Assigns script(s) to handle this module event
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# module.OnCutsceneAbort : Assigns script(s) to handle this module event
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# module.OnHeartbeat : Assigns script(s) to handle this module event
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# module.OnModuleLoad : Assigns script(s) to handle this module event
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# module.OnModuleStart : Assigns script(s) to handle this module event
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# module.OnPlayerDeath : Assigns script(s) to handle this module event
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# module.OnPlayerDying : Assigns script(s) to handle this module event
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# module.OnPlayerEquipItem : Assigns script(s) to handle this module event
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# module.OnPlayerLevelUp : Assigns script(s) to handle this module event
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# module.OnPlayerRest : Assigns script(s) to handle this module event
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# module.OnPlayerUnEquipItem : Assigns script(s) to handle this module event
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# module.OnPlayerRespawn : Assigns script(s) to handle this module event
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# module.OnUnaquireItem : Assigns script(s) to handle this module event
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# module.OnUserDefined : Assigns script(s) to handle this module event
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# Import there ERF files into the module.
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erf : spellpak.erf, prc_consortium.erf
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# Haks and custom tlk's used by the module.
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module.Hak : spellPRCMerge.hak, spellPak.hak, prc_consortium.hak
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module.CustomTlk : spellsPRCMerge.tlk
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# Events that need to be wired up.
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module.OnClientEnter : prc_onenter
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module.OnPlayerLevelUp : prc_levelup
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module.OnPlayerEquipItem : prc_equip
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module.OnPlayerUnequipItem : prc_unequip
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# Cache PRC scripts for better performance.
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module.Cache : screen_targets
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module.Cache : prc_caster_level
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module.Cache : set_damage_type
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module.Cache : change_metamagic
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module.Cache : add_spell_dc
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module.Cache : add_spell_penetr
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module.Cache : add_damage
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module.Cache : add_damageshield
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module.Cache : add_randdamage
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module.Cache : add_healing
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module.Cache : add_hitpoints
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