Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
92 lines
3.2 KiB
Plaintext
92 lines
3.2 KiB
Plaintext
/*
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nw_s0_awaken
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This spell makes an animal ally more
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powerful, intelligent and robust for the
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duration of the spell. Requires the caster to
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make a Will save to succeed.
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By: Preston Watamaniuk
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Created: Aug 10, 2001
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Modified: Jun 12, 2006
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*/
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#include "prc_sp_func"
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#include "inc_npc"
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//Implements the spell impact, put code here
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// if called in many places, return TRUE if
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// stored charges should be decreased
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// eg. touch attack hits
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//
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// Variables passed may be changed if necessary
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int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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{
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//Declare major variables
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effect eStr = EffectAbilityIncrease(ABILITY_STRENGTH, 4);
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effect eCon = EffectAbilityIncrease(ABILITY_CONSTITUTION, 4);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eInt;
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effect eAttack = EffectAttackIncrease(2);
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effect eVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
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int nInt = d10();
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//int nDuration = 24;
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int nMetaMagic = PRCGetMetaMagicFeat();
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if(GetAssociateTypeNPC(oTarget) == ASSOCIATE_TYPE_ANIMALCOMPANION && GetMasterNPC(oTarget) == oCaster)
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{
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if(!GetHasSpellEffect(SPELL_AWAKEN))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_AWAKEN, FALSE));
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//Enter Metamagic conditions
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if(nMetaMagic & METAMAGIC_MAXIMIZE)
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nInt = 10;//Damage is at max
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if(nMetaMagic & METAMAGIC_EMPOWER)
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nInt += (nInt/2); //Damage/Healing is +50%
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//if(nMetaMagic & METAMAGIC_EXTEND)
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// nDuration *= 2; //Duration is +100%
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eInt = EffectAbilityIncrease(ABILITY_WISDOM, nInt);
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effect eLink = EffectLinkEffects(eStr, eCon);
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eLink = EffectLinkEffects(eLink, eAttack);
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eLink = EffectLinkEffects(eLink, eInt);
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eLink = EffectLinkEffects(eLink, eDur);
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eLink = SupernaturalEffect(eLink);
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//Apply the VFX impact and effects
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget, 0.0f, TRUE, SPELL_AWAKEN, nCasterLevel);
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}
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}
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return TRUE; //return TRUE if spell charges should be decremented
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}
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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object oCaster = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nCasterLevel = PRCGetCasterLevel(oCaster);
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int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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{ //holding the charge, casting spell on self
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SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
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return;
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}
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DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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DecrementSpellCharges(oCaster);
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}
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}
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PRCSetSchool();
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} |