Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
59 lines
1.6 KiB
Plaintext
59 lines
1.6 KiB
Plaintext
/*
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----------------
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Island in Time
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tob_etbl_island.nss
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----------------
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10 MAR 09 by GC
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*/ /** @file
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Island in Time
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You throw yourself into a fight under your blade guide's careful direction.
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You meld with it, allowing it to control your actions while you draw
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upon it's vast combat experience.
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Once per encounter, you can take a turn as an immediate action.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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if(!TakeSwiftAction(oInitiator)) return;
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// Blade guide check
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if(GetLocalInt(oInitiator, "ETBL_BladeGuideDead"))
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{
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FloatingTextStringOnCreature("*Cannot use ability without blade guide*", oInitiator, FALSE);
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return;
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}
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// Expended already?
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if(GetLocalInt(oInitiator, "ETBL_Island_In_Time_Expended"))
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{
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FloatingTextStringOnCreature("*Tactical Insight expended already*", oInitiator, FALSE);
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return;
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}
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget, TRUE);
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effect eNone;
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if(move.bCanManeuver)
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{
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DelayCommand(0.0, PerformAttackRound(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, FALSE, "Island in Time Hit", "Island in Time Miss", FALSE, FALSE, FALSE));
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// Expend ability
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SetLocalInt(oInitiator, "ETBL_Island_In_Time_Expended", TRUE);
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}
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} |