PRC8/nwn/nwnprc/trunk/newspellbook/tob_dpst_crhmntj.nss
Jaysyn904 8a034b0da0 2025/05/25 Update
Updated all ToB maneuvers with saves to respect Blade Meditation.
Added HasBladeMeditationForDiscipline()
Expanded Witchborn Binder for epic progression.
Fixed a few bugs around Vile Martial strike.
Echo Spell shouldn't target self or items.
Muckdweller should have a -6 STR.
Added new Vile Martial feats to GetVileFeats().
Grappling something now removes invisibility.
Started on Power Attack NUI.
Starmantle shouldn't stack.
Factotum & Shadow Thief of Amn require UMD checks for scroll casting.
2025-05-25 16:16:36 -04:00

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/*
----------------
Crashing Mountain Juggernaught
tob_dpst_crhmntj
----------------
27/01/08 by Stratovarius
*/ /** @file
Crashing Mountain Juggernaught
Deepstone Sentinel level 2
You rush down from the pillar like a living avalanche, tumbling your foes before you.
You end your Mountain Fortress Stance, causing all those adjacent to you to make DC 15 Balance checks
or fall prone. You charge a single foe with a +2d6 damage bonus.
You must be in the Mountain Fortress Stance to use this ability.
*/
#include "tob_inc_move"
#include "prc_inc_combmove"
void main()
{
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
if (GetHasSpellEffect(MOVE_MOUNTAIN_FORTRESS, oInitiator))
{
PRCRemoveEffectsFromSpell(oInitiator, MOVE_MOUNTAIN_FORTRESS);
object oProneTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(10.0), GetLocation(oInitiator));
while(GetIsObjectValid(oProneTarget))
{
int nDC = 15;
int nBladeMed = HasBladeMeditationForDiscipline(oInitiator, GetDisciplineByManeuver(PRCGetSpellId()));
if (nBladeMed)
{
nDC += 1;
}
// Skill check
if (!GetIsSkillSuccessful(oProneTarget, SKILL_BALANCE, nDC))
{
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(EffectKnockdown()), oProneTarget, 6.0);
}
oProneTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(10.0), GetLocation(oInitiator));
}
// Now the Charge
DoCharge(oInitiator, oTarget, TRUE, TRUE, d6(2), -1);
}
else
FloatingTextStringOnCreature("You are not in Mountain Fortress Stance.", oInitiator, FALSE);
}