Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
56 lines
1.7 KiB
Plaintext
56 lines
1.7 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Name Plague of Undead
|
|
//:: FileName sp_plaguedead.nss
|
|
//:://////////////////////////////////////////////
|
|
/**@file Plague of Undead
|
|
Necromancy [Evil]
|
|
Level: Clr 9, Dn 9, Wiz 9
|
|
Components: V, S
|
|
Casting Time: 1 standard action
|
|
Range: Close
|
|
Effect: Raise Undead
|
|
Duration: Permanent
|
|
|
|
You summon 4 Bone Warriors. These last until they are killed.
|
|
|
|
Author: Stratovarius
|
|
Created: 5/17/2009
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:://////////////////////////////////////////////
|
|
|
|
#include "prc_inc_spells"
|
|
|
|
void main()
|
|
{
|
|
if(!X2PreSpellCastCode()) return;
|
|
|
|
PRCSetSchool(SPELL_SCHOOL_NECROMANCY);
|
|
|
|
//Declare major variables
|
|
location lTarget = PRCGetSpellTargetLocation();
|
|
int nCasterLevel = PRCGetCasterLevel();
|
|
int nMaxHD = GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER) > 7 ?
|
|
nCasterLevel * (4 + GetAbilityModifier(ABILITY_CHARISMA)) : nCasterLevel * 4;
|
|
int nTotalHD = GetControlledUndeadTotalHD();
|
|
int nHD = 20;
|
|
//effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_UNDEAD);
|
|
effect eSummon = SupernaturalEffect(EffectSummonCreature("prc_sum_bonewar"));
|
|
|
|
MultisummonPreSummon();
|
|
int i;
|
|
for(i = 1; i < 5; i++) // 4 monsters
|
|
{
|
|
if(nTotalHD + nHD <= nMaxHD)
|
|
{
|
|
nTotalHD += nHD;
|
|
ApplyEffectAtLocation(DURATION_TYPE_PERMANENT, eSummon, lTarget);
|
|
}
|
|
else
|
|
FloatingTextStringOnCreature("You cannot create more undead at this time.", OBJECT_SELF);
|
|
}
|
|
|
|
FloatingTextStringOnCreature("Currently have "+IntToString(nTotalHD)+"HD out of "+IntToString(nMaxHD)+"HD.", OBJECT_SELF);
|
|
|
|
PRCSetSchool();
|
|
} |