Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
35 lines
1.3 KiB
Plaintext
35 lines
1.3 KiB
Plaintext
#include "prc_alterations"
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void main()
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{
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object oPC = OBJECT_SELF;
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if (!GetLocalInt(oPC, "PierceShadows")) return;
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if (!GetHasFeat(FEAT_TURN_UNDEAD,oPC)) return;
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DecrementRemainingFeatUses(oPC,FEAT_TURN_UNDEAD);
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location lTarget = GetLocation(oPC);
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int nClass = GetLevelByClass(CLASS_TYPE_SHADOWBANE_INQUISITOR);
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float fRad = FeetToMeters(20.0 + 5.0 * nClass);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_LOS_HOLY_30), lTarget);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DEATH_WARD), lTarget);
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effect eVis = EffectVisualEffect(VFX_IMP_DEATH);
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int nDamage;
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object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, fRad, lTarget, TRUE, OBJECT_TYPE_CREATURE );
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//Cycle through the targets within the spell shape until an invalid object is captured.
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while (GetIsObjectValid(oTarget))
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{
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if (oTarget != oPC)
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{
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effect eDeath = EffectDamage(d6(4), DAMAGE_TYPE_DIVINE, DAMAGE_POWER_ENERGY);
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effect eLink = EffectLinkEffects(eDeath, eVis);
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DelayCommand(0.0f, ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oTarget));
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}
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//Select the next target within the spell shape.
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oTarget = GetNextObjectInShape(SHAPE_SPHERE, fRad, lTarget, TRUE, OBJECT_TYPE_CREATURE );
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}
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}
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