Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
47 lines
4.2 KiB
Plaintext
47 lines
4.2 KiB
Plaintext
Metal: Keen Edge 3, Blade Barrier 5, Iron Body 8 *Special: Weapon Prof (Martial) for free
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Storm: Call Lightning (3), Gust of Wind (4), Ice Storm (6), SoV (8) *Special: Electric resist 5/-
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Portal: Benign Transposition (2), DDoor (4), Banishment (5), Gate (8)
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Force: Mage Armor (1), Magic Missle (2), Forceblast (3), Improved Mage Armor (4)
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Slime: Grease (1) Melf's Acid Arrow (2), Evard's Black Tentacles (5), Drown (6), Mass Drown (9) *Special: Rebuke Oozes as if they were undead
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Tyranny: Fear (3), Mass Charm (8), Dominate Monster (9) *Special: +2 DC for compulsion effects
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Domination: Dominate Person (4), Mass Charm (7), True Domination (as dominate person, but +4 on the DC) (8) *Special: Spell Focus (Enchantment) for free
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Spider: Web (2), Spider Skin (3), Viscid Glob (5), Creeping Doom (8) *Special: Rebuke spiders as if they were undead.
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Undeath: Animate Dead (2), Control Undead (5), Create Greater Undead (7), Finger of Death (8) *Special: Extra Turning for free
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Time: Expeditiuous Retreat (1), Haste (4), Mass Haste (7), Premonition (9) *Special: Improved Initiative for free
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Dwarf: Glyph (3), Impact (4), Stoneskin (5), Pro. Spells (8) *Special: Great Fortitude for free
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Charm: Charm Person (3), Mass Charm (7), True Domination (8) *Special: Increase CHA by 4 for 1 minute 1/day
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Elf: True Strike (1), Cat's Grace (2), Sunburst (8) *Special: Point Blank Shot for free
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Family: Shield Other (2), Hero's Feast (6), Protection from Spells (7) *Special: Aura 1/day, 1 rnd/lvl, +4 dodge ac
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Fate: Bestow Curse (2), Legion's Curse of Impending Blades (3), Premonition (8) *Special: Uncanny Dodge I for free
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Gnome: Colour Spray (1), Blur (2), Mirror Image (3), Prismatic Spray (7)
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Halfling: Camouflage (1), Cat's Grace (2), Freedom (3), Improved Invisibility (6) *Special: Add cha mod to jump, climb, hide, and ms checks for 10 minutes
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Illusion: Blur (2), Mirror Image (3), PKiller (4), Weird (9)
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Hatred: Bestow Curse (2), Blood Frenzy (3), Righteous Might (4), Wail of the Banshee (9) *Special: 1/day, +2 atk, saves, ac for 1 turn.
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Nobility: Charm Person (2), Heroism (3), Greater Heroism (5), Dominate Monster (9) *Special: 1/day for 1 rnd/cha mod, add +2 saves, attks, skills, and dmg
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Ocean: Snilloc's Snowball (1), Snilloc's Snowball Swarm (2), Drown (5), Mass Drown (8)
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Orc: Prayer (2), DPower (3), Dominate Monster (8), PW:Kill (9)
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Renewal: Restoration (3), Raise Dead (4), Ressurection (6), Greater Restore (7)
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Retribution: Death Armor (2), Elemental Shield (4), SoV (8)
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Rune: Glyph of Warding (3), Recall (4), Greater Glyph of Warding (6) *Special: Scribe Scroll for free
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Scaleykind: Magic Fang (1), Serpent's Sigh (3), Greater Magic Fang (4), Viscid Glob (4), Creeping Doom (9) *Special: Rebuke snake-like creatures
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Spells: Lesser Spell Breach (4), Spell Mantle (5), Greater Spell Breach (6), Protection from Spells (7) *Special: +2 to concentration and spellcraft checks
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REVISIONS:
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Air: Call Lightning (3), Gust of Wind (4), Chain Lightning (6), Great Thunderclap (7) *Turn/Rebuke ONLY earth elementals
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Fire: Burning Bolts (2), Fireball (4), Firestorm (7), Delayed Blast Fireball (8) *Turn/Rebuke ONLY water elementals
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Water: Ice Storm (4), CoCold (5), Drown (7), Mass Drown (9) *Turn/Rebuke ONLY fire elementals
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Good: Lesser Planar Binding (4), Stoneskin (5), Planar Binding (6), Greater Planar Binding (9)
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Death: Fear (3), Enervation (5), Slay Living (6), Wail of the Banshee (9) *Death Touch: 1d6/cleric lvl, if this adds up to more hp than they have, kill
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Destruction: Slay Living (5), Crumble (6), Disintegrate (7), Implosion (8)
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Animal: Cat's Grace (2), Hold Animal (3), Dominate Monster (8), Shapechange (9)
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Earth: Stoneskin (4), Acid Storm (6), Stonehold (7), Bombardment (8) *Turn/Rebuke ONLY air elementals
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Evil: Negative Energy Ray (1), Negative Energy Burst (3), Enervation (4), Finger of Death (7), Energy Drain (8)
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Healing: Cure Serious (2), Mass Cure Serious (4), Heal (5),
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Plant: Entangle (1), Barkskin (2), Creeping Doom (7), Unyielding Roots (9)
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Sun: Bless Weapon (1), Searing Light (2), Sunbeam (7), Sunburst (8)
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Travel: Exp Retreat (1), Freedom (3), Haste (4), DDoor (5).
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War: Legion's Conviction (2), Legion's Shield of Faith (3), Aura of Vitality (7), Mantle of Egregrious Might (9)
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Strength: Lionheart (1), Divine Power (3), Righteous Might (4), Stoneskin (5) |