177 lines
8.0 KiB
Plaintext
177 lines
8.0 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Scorpion's Grasp feat
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//:: prc_ft_scorpgrsp
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//::///////////////////////////////////////////////
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/** @file
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Does the triggering and event scripts for the feat
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@author Stratovarius
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@date Created - 2019.6.17
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_combmove"
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//////////////////////////////////////////////////
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/* Void Main and Event Triggers */
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//////////////////////////////////////////////////
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void main()
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{
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int nEvent = GetRunningEvent();
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if(DEBUG) DoDebug("prc_ft_scorpgrsp running, event: " + IntToString(nEvent));
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// Get the PC. This is event-dependent
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object oPC;
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object oItem;
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switch(nEvent)
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{
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case EVENT_ITEM_ONHIT: oPC = OBJECT_SELF; break;
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case EVENT_ONPLAYEREQUIPITEM: oPC = GetItemLastEquippedBy(); break;
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case EVENT_ONPLAYERUNEQUIPITEM: oPC = GetItemLastUnequippedBy(); break;
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default:
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oPC = OBJECT_SELF;
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}
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// We aren't being called from any event, instead from the player
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if(nEvent == FALSE)
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{
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string nMes = "";
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object oRight = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
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object oLeft = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oPC);
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object oFist = GetItemInSlot(INVENTORY_SLOT_CWEAPON_L, oPC);
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if(!GetLocalInt(oPC, "ScorpionsGrasp"))
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{
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SetLocalInt(oPC, "ScorpionsGrasp", TRUE);
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nMes = "Scorpion's Grasp Active";
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// Hook in the events
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if(DEBUG) DoDebug("prc_ft_scorpgrsp: Adding eventhooks");
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AddEventScript(oPC, EVENT_ONPLAYEREQUIPITEM, "prc_ft_scorpgrsp", TRUE, FALSE);
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AddEventScript(oPC, EVENT_ONPLAYERUNEQUIPITEM, "prc_ft_scorpgrsp", TRUE, FALSE);
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// Apply the OnHits
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if (GetIsObjectValid(oRight) && IPGetIsMeleeWeapon(oRight))
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{
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// Add eventhook to the weapon
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IPSafeAddItemProperty(oRight, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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AddEventScript(oRight, EVENT_ITEM_ONHIT, "prc_ft_scorpgrsp", TRUE, FALSE);
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}
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// Apply the OnHits
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if (GetIsObjectValid(oLeft) && IPGetIsMeleeWeapon(oLeft))
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{
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// Add eventhook to the weapon
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IPSafeAddItemProperty(oLeft, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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AddEventScript(oLeft, EVENT_ITEM_ONHIT, "prc_ft_scorpgrsp", TRUE, FALSE);
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}
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// Apply the OnHits
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if (GetIsObjectValid(oFist))
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{
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// Add eventhook to the weapon
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IPSafeAddItemProperty(oFist, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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AddEventScript(oFist, EVENT_ITEM_ONHIT, "prc_ft_scorpgrsp", TRUE, FALSE);
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}
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}
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else
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{
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// Removes effects
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DeleteLocalInt(oPC, "ScorpionsGrasp");
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nMes = "Scorpion's Grasp Deactivated";
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RemoveEventScript(oPC, EVENT_ONPLAYEREQUIPITEM, "prc_ft_scorpgrsp", TRUE, FALSE);
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RemoveEventScript(oPC, EVENT_ONPLAYERUNEQUIPITEM, "prc_ft_scorpgrsp", TRUE, FALSE);
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// Apply the OnHits
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if (GetIsObjectValid(oRight) && IPGetIsMeleeWeapon(oRight))
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{
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// Remove eventhook to the item
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RemoveEventScript(oRight, EVENT_ITEM_ONHIT, "prc_ft_scorpgrsp", TRUE, FALSE);
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// Remove the temporary OnHitCastSpell: Unique
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RemoveSpecificProperty(oRight, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", 1, DURATION_TYPE_TEMPORARY);
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}
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// Apply the OnHits
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if (GetIsObjectValid(oLeft) && IPGetIsMeleeWeapon(oLeft))
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{
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// Remove eventhook to the item
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RemoveEventScript(oLeft, EVENT_ITEM_ONHIT, "prc_ft_scorpgrsp", TRUE, FALSE);
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// Remove the temporary OnHitCastSpell: Unique
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RemoveSpecificProperty(oLeft, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", 1, DURATION_TYPE_TEMPORARY);
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}
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// Apply the OnHits
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if (GetIsObjectValid(oFist))
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{
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// Remove eventhook to the item
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RemoveEventScript(oFist, EVENT_ITEM_ONHIT, "prc_ft_scorpgrsp", TRUE, FALSE);
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// Remove the temporary OnHitCastSpell: Unique
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RemoveSpecificProperty(oFist, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", 1, DURATION_TYPE_TEMPORARY);
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}
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}
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FloatingTextStringOnCreature(nMes, oPC, FALSE);
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}
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else if(nEvent == EVENT_ITEM_ONHIT && !GetGrapple(oPC)) // Don't run this if already in a grapple
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{
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oItem = GetSpellCastItem();
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object oTarget = PRCGetSpellTargetObject();
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if(DEBUG) DoDebug("prc_ft_scorpgrsp: OnHit:\n"
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+ "oPC = " + DebugObject2Str(oPC) + "\n"
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+ "oItem = " + DebugObject2Str(oItem) + "\n"
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+ "oTarget = " + DebugObject2Str(oTarget) + "\n"
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);
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object oRight = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
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object oLeft = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oPC);
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// Non-light weapons you need to unequip
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if (GetIsLightWeapon(oPC))
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SetLocalInt(oPC, "ScorpionLight", TRUE);
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else
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{
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if (IPGetIsMeleeWeapon(oLeft)) ForceUnequip(oPC, oLeft, INVENTORY_SLOT_LEFTHAND);
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ForceUnequip(oPC, oRight, INVENTORY_SLOT_RIGHTHAND);
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}
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DoGrapple(oPC, oTarget, 0, FALSE, TRUE);
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}// end if - Running OnHit event
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else if(nEvent == EVENT_ONPLAYEREQUIPITEM && GetLocalInt(oPC, "ScorpionsGrasp")) // Only apply on equip when the feat is active
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{
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oPC = GetItemLastEquippedBy();
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oItem = GetItemLastEquipped();
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if(DEBUG) DoDebug("prc_ft_scorpgrsp - OnEquip\n"
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+ "oPC = " + DebugObject2Str(oPC) + "\n"
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+ "oItem = " + DebugObject2Str(oItem) + "\n"
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);
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// Only applies to weapons
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if (IPGetIsMeleeWeapon(oItem))
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{
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// Add eventhook to the weapon
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IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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AddEventScript(oItem, EVENT_ITEM_ONHIT, "prc_ft_scorpgrsp", TRUE, FALSE);
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}
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}
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// We are called from the OnPlayerUnEquipItem eventhook. Remove OnHitCast: Unique Power from oPC's weapon
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else if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
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{
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oPC = GetItemLastUnequippedBy();
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oItem = GetItemLastUnequipped();
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if(DEBUG) DoDebug("prc_ft_scorpgrsp - OnUnEquip\n"
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+ "oPC = " + DebugObject2Str(oPC) + "\n"
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+ "oItem = " + DebugObject2Str(oItem) + "\n"
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);
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// Only applies to weapons
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if (IPGetIsMeleeWeapon(oItem))
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{
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// Remove eventhook to the item
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RemoveEventScript(oItem, EVENT_ITEM_ONHIT, "prc_ft_scorpgrsp", TRUE, FALSE);
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// Remove the temporary OnHitCastSpell: Unique
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RemoveSpecificProperty(oItem, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", 1, DURATION_TYPE_TEMPORARY);
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}
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}
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} |