PRC8/trunk/scripts/prc_blm_wakebld.nss
Jaysyn904 1662218bb4 Initial upload.
Adding base PRC 4.19a files to repository.
2022-10-07 13:51:24 -04:00

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#include "prc_inc_sp_tch"
void main()
{
//Declare major variables
object oTarget = PRCGetSpellTargetObject();
int nDamage = d10(10);
effect eVis = EffectVisualEffect(VFX_IMP_DEATH_L);
effect eDam = EffectDamage(nDamage, DAMAGE_TYPE_MAGICAL);
int nTouchAttack = PRCDoMeleeTouchAttack(oTarget);;
if (nTouchAttack > 0)
{
// This ability does not work on critical immunes.
if(!GetIsReactionTypeFriendly(oTarget) && !GetIsImmune(oTarget, IMMUNITY_TYPE_CRITICAL_HIT))
{
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, GetSpellId()));
//Apply the VFX impact and effects
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
}
}
}