PRC8/trunk/scripts/prc_dm_formedprp.nss
Jaysyn904 1662218bb4 Initial upload.
Adding base PRC 4.19a files to repository.
2022-10-07 13:51:24 -04:00

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#include "prc_inc_clsfunc"
void main()
{
// Check for alcohol:
if(!UseAlcohol())
{
if(GetIsDrunk())
// PC has no drinks left, remove Drunken Rage effects for For Medicinal Purposes:
RemoveAlcoholEffects();
else
{
// PC has no alcohol in inventory or in system, exit:
FloatingTextStringOnCreature("For Medicinal Purposes not possible", OBJECT_SELF);
SendMessageToPC(OBJECT_SELF, "For Medicinal Purposes not possible: You don't have any alcohol in your system or in your inventory.");
return;
}
}
int nHeal = d12(4) + GetLevelByClass(CLASS_TYPE_DRUNKEN_MASTER);
effect eHeal = EffectHeal(nHeal);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, OBJECT_SELF);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HEALING_L), OBJECT_SELF);
}