PRC8/trunk/scripts/prc_blackguard.nss
Jaysyn904 1662218bb4 Initial upload.
Adding base PRC 4.19a files to repository.
2022-10-07 13:51:24 -04:00

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#include "prc_class_const"
#include "prc_inc_template"
void main()
{
// Check that class level is high enough
if (GetLevelByClass(CLASS_TYPE_BLACKGUARD, OBJECT_SELF) < 3)
{
return;
}
// Clean up
if (GetLocalInt(OBJECT_SELF,"AODAuraOn"))
{
effect eF = GetFirstEffect(OBJECT_SELF);
while (GetIsEffectValid(eF))
{
if ( (GetEffectType(eF) == EFFECT_TYPE_AREA_OF_EFFECT) &&
(GetEffectDurationType(eF) == DURATION_TYPE_PERMANENT))
RemoveEffect( OBJECT_SELF,eF);
eF = GetNextEffect(OBJECT_SELF);
}
SetLocalInt(OBJECT_SELF,"AODAuraOn",FALSE);
}
// Apply Aura of Despair
// Set variable to tell us it is on
SetLocalInt(OBJECT_SELF,"AODAuraOn",TRUE);
effect eAOE = EffectAreaOfEffect(VFX_MOB_CIRCEVIL_NODIS, "prc_blkgrd_aod_a", "prc_blkgrd_aod_b", "");
// Cant be dispelled or removed during rest
eAOE = SupernaturalEffect(eAOE);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eAOE, OBJECT_SELF);
}