/* Activates Reckless Wand */ void main() { object oPC = OBJECT_SELF; if(GetLocalInt(oPC, "RecklessWand")) { FloatingTextStringOnCreature("Reckless Wand Wielder Deactivated.", oPC, FALSE); DeleteLocalInt(oPC, "RecklessWand"); } else { FloatingTextStringOnCreature("Reckless Wand Wielder Activated.", oPC, FALSE); SetLocalInt(oPC, "RecklessWand", TRUE); } }