/* Lion’s Courage (Ex): A lion of Talisid is immune to fear (magical or otherwise) and gains a +4 sacred bonus on Will saves against other mind-affecting spells and effects. */ #include "prc_alterations" #include "prc_feat_const" #include "prc_class_const" void main() { //Declare main variables. object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); if(GetHasFeat(FEAT_LOT_LIONS_COURAGE, oPC) ) { effect eFearless = EffectImmunity(IMMUNITY_TYPE_FEAR); effect eLink; eLink = EffectLinkEffects(eFearless, eLink); eLink = ExtraordinaryEffect(eLink); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oPC); SetCompositeBonus(oSkin, "LionsCourageWillBonus", 4, ITEM_PROPERTY_SAVING_THROW_BONUS, IP_CONST_SAVEVS_MINDAFFECTING); } }