void main() { string sSwitch = "PRC_SpontRegen"; if(!GetLocalInt(OBJECT_SELF, sSwitch)) { SetLocalInt(OBJECT_SELF, "PRC_SpontRegen", TRUE); FloatingTextStringOnCreature("Spontaneous regeneration spells activated", OBJECT_SELF, FALSE); } else { DeleteLocalInt(OBJECT_SELF, "PRC_SpontRegen"); FloatingTextStringOnCreature("Spontaneous regeneration spells de-activated", OBJECT_SELF, FALSE); } }