/* ---------------- Pearl of Black Doubt tob_dmnd_prlbdt ---------------- 15/07/07 by Stratovarius */ /** @file Pearl of Black Doubt Diamond Mind (Stance) Level: Swordsage 3, Warmage 3 Prerequisite: One Diamond Mind maneuver. Initiation Action: 1 Swift Action Range: Personal Target: You Duration: Stance With every miss, your opponents become more uncertain, their doubt growing like an irritating pearl in the mouth of a helpless oyster. Whenever a foe swings and misses you, you gain +2 AC. */ #include "tob_inc_move" #include "tob_movehook" ////#include "prc_alterations" int GetApproximateAPR(object oCreature) { int nBAB = GetBaseAttackBonus(oCreature); int nAttacks = 1; if (nBAB >= 6) nAttacks++; if (nBAB >= 11) nAttacks++; if (nBAB >= 16) nAttacks++; if (PRCGetHasEffect(EFFECT_TYPE_HASTE, oCreature)) { nAttacks++; } return nAttacks; } void main() { //Declare main variables. int nEvent = GetRunningEvent(); object oItem; object oInitiator; object oTarget = PRCGetSpellTargetObject(); switch(nEvent) { case EVENT_ONHEARTBEAT: oInitiator = OBJECT_SELF; break; case EVENT_ONPLAYERREST_FINISHED: oInitiator = GetLastBeingRested(); break; default: oInitiator = OBJECT_SELF; } if(nEvent == FALSE) { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oInitiator); IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); effect eDur = EffectVisualEffect(VFX_DUR_BLUESHIELDPROTECT); eDur = TagEffect(eDur, "PEARL_OF_BLACK_DOUBT"); eDur = ExtraordinaryEffect(eDur); SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oTarget, 9999.0); if(DEBUG) DoDebug("PoBD stance activated"); AddEventScript(oInitiator, EVENT_ONHEARTBEAT, "tob_dmnd_prlbdt", TRUE, FALSE); AddEventScript(oInitiator, EVENT_ONPLAYERREST_FINISHED, "tob_dmnd_prlbdt", TRUE, FALSE); } } if(nEvent == EVENT_ONHEARTBEAT) { int nBonus = 0; location lLoc = GetLocation(oTarget); object oEnemy = GetFirstObjectInShape(SHAPE_SPHERE, 5.0, lLoc, TRUE, OBJECT_TYPE_CREATURE); while (GetIsObjectValid(oEnemy)) { if (GetIsEnemy(oTarget, oEnemy) && GetIsInCombat(oEnemy) && GetDistanceBetween(oEnemy, oTarget) <= 5.0 && GetCurrentAction(oEnemy) == ACTION_ATTACKOBJECT && // Must be attacking GetAttackTarget(oEnemy) == oTarget) // Must be attacking this PC { int nAPR = GetApproximateAPR(oEnemy); nBonus += 2 * nAPR; string s = "Enemy: " + GetName(oEnemy) + " APR: " + IntToString(nAPR); if(DEBUG) DoDebug(s, oTarget); } oEnemy = GetNextObjectInShape(SHAPE_SPHERE, 5.0, lLoc); } if (nBonus > 0) { if(DEBUG) DoDebug("Applying AC Bonus: " + IntToString(nBonus)); effect eAC = EffectACIncrease(nBonus); eAC = ExtraordinaryEffect(eAC); eAC = TagEffect(eAC, "PEARL_OF_BLACK_DOUBT_BONUS"); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAC, oTarget, 5.9); SetLocalInt(oTarget, "PearlOfBlackDoubtBonus", nBonus); } else { if(DEBUG) DoDebug("PoBD: No enemies in melee"); DeleteLocalInt(oTarget, "PearlOfBlackDoubtBonus"); effect eEffect = GetFirstEffect(oInitiator); while(GetIsEffectValid(eEffect)) { if(GetEffectTag(eEffect) == "PEARL_OF_BLACK_DOUBT_BONUS") RemoveEffect(oInitiator, eEffect); eEffect = GetNextEffect(oInitiator); } } } if(nEvent == EVENT_ONPLAYERREST_FINISHED) { effect eEffect = GetFirstEffect(oInitiator); while(GetIsEffectValid(eEffect)) { if(GetEffectTag(eEffect) == "PEARL_OF_BLACK_DOUBT") RemoveEffect(oInitiator, eEffect); eEffect = GetNextEffect(oInitiator); } if(DEBUG) DoDebug("Removing Pearl of Black Doubt"); RemoveEventScript(oInitiator, EVENT_ONHEARTBEAT, "tob_dmnd_prlbdt", TRUE, FALSE); RemoveEventScript(oInitiator, EVENT_ONPLAYERREST_FINISHED, "tob_dmnd_prlbdt", TRUE, FALSE); } }