#include "prc_alterations" #include "prc_class_const" void Lore(object oPC ,object oSkin ,int iLevel) { if(GetLocalInt(oSkin, "FochlucanLore") == iLevel) return; SetCompositeBonus(oSkin, "FochlucanLore", iLevel, ITEM_PROPERTY_SKILL_BONUS,SKILL_LORE); } void main() { //:: Declare major variables object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int nClass = GetLevelByClass(CLASS_TYPE_FOCHLUCAN_LYRIST, oPC); Lore(oPC, oSkin, nClass); }