#include "nw_i0_generic" void main() { int nMatch = GetListenPatternNumber(); object oDisk = OBJECT_SELF; object oShouter = GetLastSpeaker(); if(nMatch == -1) { // Not a match -- start an ordinary conversation if(GetCommandable(oDisk)) { ClearActions(CLEAR_NW_C2_DEFAULT4_29); BeginConversation(); } } else if(nMatch == ASSOCIATE_COMMAND_INVENTORY) { OpenInventory(oDisk, oShouter); } }