#include "prc_alterations" #include "prc_inc_assoc" void main() { ExecuteScript("nw_ch_aca", OBJECT_SELF); ExecuteScript("prc_npc_rested", OBJECT_SELF); if(GetPRCSwitch(PRC_PNP_FAMILIARS)) { object oPC = GetMasterNPC(); DelayCommand(6.0f, AssignCommand(oPC, ActionCastSpell(318))); } }