//:://///////////////////////////////////////////// //:: Warmind Chain of Overwhelming Force //:: psi_wmnd_oforce.nss //:://///////////////////////////////////////////// /* Performs an attack round with +10d6 damage bonus on the first attack. */ //::////////////////////////////////////////////// //:: Modified By: Stratovarius //:: Modified On: 15.12.2005 //::////////////////////////////////////////////// #include "prc_inc_combat" #include "psi_inc_psifunc" void main() { object oPC = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); effect eDummy = EffectVisualEffect(VFX_IMP_DIVINE_STRIKE_HOLY); // This is to stop the death attack that happens when using the Chain of Overwhelming Force with Sweeping Strike SetLocalInt(oPC, "SweepingStrikeDelay", TRUE); DelayCommand(6.0, DeleteLocalInt(oPC, "SweepingStrikeDelay")); PerformAttackRound(oTarget, oPC, eDummy, 0.0, 0, d6(10), DAMAGE_TYPE_MAGICAL, FALSE, "Chain of Overwhelming Force Hit", "Chain of Overwhelming Force Miss"); }