//:://///////////////////////////////////////////// //:: Psionic Weapon spellscript //:: psi_psionic_weap //:://///////////////////////////////////////////// /* Performs an attack round with +2d6 damage bonus on the first attack. Requires that the user is wielding a melee weapon. Using Psionic Weapon requires expending psionic focus. */ //::////////////////////////////////////////////// //:: Modified By: Ornedan //:: Modified On: 23.03.2005 //::////////////////////////////////////////////// #include "prc_inc_combat" #include "prc_feat_const" #include "psi_inc_psifunc" void main() { object oPC = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); effect eDummy; if(!UsePsionicFocus(oPC)){ SendMessageToPC(oPC, "You must be psionically focused to use this feat"); return; } if(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND) == OBJECT_INVALID || GetWeaponRanged(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND))) { SendMessageToPC(oPC, "You must be wielding a melee weapon to use this feat"); return; } PerformAttackRound(oTarget, oPC, eDummy, 0.0, 0, d6(2), DAMAGE_TYPE_MAGICAL, FALSE, "Psionic Weapon Hit", "Psionic Weapon Miss"); }