#include "prc_alterations" void main() { effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_GATE); object oTarget = GetObjectByTag("PRC_Temptation"); object oWP = GetWaypointByTag("prc_temptation"); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetLocation(oWP)); DestroyObject(oTarget); }