/** * Hexblade: Dark Companion * 14/09/2005 * Stratovarius * Type of Feat: Class Specific * Prerequisite: Hexblade level 4. * Specifics: The Hexblade gains a dark companion. It is an illusionary creature that does not engage in combat, but all monsters near it take a -2 penalty to AC and Saves. * Use: Selected. */ #include "prc_inc_assoc" void main() { object oPC = OBJECT_SELF; object oCompanion = GetAssociateNPC(ASSOCIATE_TYPE_SUMMONED, oPC, NPC_DARK_COMPANION); //remove previously summoned companion if(GetIsObjectValid(oCompanion)) { DestroyAssociate(oCompanion); return; } oCompanion = CreateLocalNPC(oPC, ASSOCIATE_TYPE_SUMMONED, "prc_hex_darkcomp", GetLocation(oPC), NPC_DARK_COMPANION); AddAssociate(oPC, oCompanion); effect eLink = EffectAreaOfEffect(VFX_PER_10_FT_INVIS, "prc_hexbl_comp_a", "prc_hexbl_comp_c", ""); eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_GLOW_GREY));//VFX_DUR_PROT_PRC_SHADOW_ARMOR eLink = EffectLinkEffects(eLink, EffectCutsceneGhost()); eLink = EffectLinkEffects(eLink, EffectEthereal()); eLink = SupernaturalEffect(eLink); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oCompanion); }