//:://///////////////////////////////////////////// //:: Summon Cohort //:: Cohort //::////////////////////////////////////////////// /* Summons a Rashemen Barbarian as a Hathran cohort */ //::////////////////////////////////////////////// //:: Created By: Sir Attilla //:: Created On: January 3 , 2004 //:: Modified By: Stratovarius, bugfixes. //::////////////////////////////////////////////// #include "prc_class_const" void main() { effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_GATE); string sSummon; int i = 1; object oHench = GetAssociate(ASSOCIATE_TYPE_HENCHMAN, OBJECT_SELF, i); while (GetIsObjectValid(oHench)) { if (GetStringLeft(GetResRef(oHench), 8) == "prc_hath_") { FloatingTextStringOnCreature("You already have a Rashemi Cohort", OBJECT_SELF, FALSE); return; } i += 1; oHench = GetAssociate(ASSOCIATE_TYPE_HENCHMAN, OBJECT_SELF, i); } int nClass = GetLevelByClass(CLASS_TYPE_HATHRAN, OBJECT_SELF); if (nClass > 27) sSummon = "prc_hath_rash10"; else if (nClass > 24) sSummon = "prc_hath_rash9"; else if (nClass > 21) sSummon = "prc_hath_rash8"; else if (nClass > 18) sSummon = "prc_hath_rash7"; else if (nClass > 15) sSummon = "prc_hath_rash6"; else if (nClass > 12) sSummon = "prc_hath_rash5"; else if (nClass > 9) sSummon = "prc_hath_rash4"; else if (nClass > 6) sSummon = "prc_hath_rash3"; else if (nClass > 3) sSummon = "prc_hath_rash2"; else if (nClass > 0) sSummon = "prc_hath_rash"; object oCreature = CreateObject(OBJECT_TYPE_CREATURE, sSummon, GetSpellTargetLocation()); int nMaxHenchmen = GetMaxHenchmen(); SetMaxHenchmen(99); AddHenchman(OBJECT_SELF, oCreature); SetMaxHenchmen(nMaxHenchmen); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetSpellTargetLocation()); }