//:://///////////////////////////////////////////// //:: Frenzied Berserker - Armor/Skin //::////////////////////////////////////////////// /* Script for Auto Frenzy on hit Moved to separate script to fix GetTotalDamageDealt() issues */ //::////////////////////////////////////////////// //:: Created By: Oni5115 //::////////////////////////////////////////////// void main() { int iDam = GetTotalDamageDealt(); iDam += GetLocalInt(OBJECT_SELF, "PC_Damage"); SetLocalInt(OBJECT_SELF, "PC_Damage", iDam); int iCHP = GetCurrentHitPoints(OBJECT_SELF) - iDam; string sFeedback = GetName(OBJECT_SELF) + " : Current HP = " + IntToString(iCHP); SendMessageToPC(OBJECT_SELF, sFeedback); }