/** * @file * Spellscript for Treebrother SLAs * */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; int nCasterLevel, nDC, nSpell, nUses; int nSLA = GetSpellId(); effect eNone; object oWOL = GetItemPossessedBy(oPC, "WOL_Treebrother"); // You get nothing if you aren't wielding the weapon if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) return; switch(nSLA){ case WOL_TREEBRO_SHILL: { nCasterLevel = 5; nSpell = SPELL_SHILLELAGH; nUses = 1; break; } case WOL_TREEBRO_EMPATHY: { object oTarget = PRCGetSpellTargetObject(); if (MyPRCGetRacialType(oTarget) == RACIAL_TYPE_PLANT) { int nCheck = d20() + GetAbilityModifier(ABILITY_CHARISMA, oPC) + GetHitDice(oPC); if (nCheck >= 35) ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectCharmed(), oTarget, 600.0); } break; } case WOL_TREEBRO_ENTANGLE: { nCasterLevel = 5; nSpell = SPELL_ENTANGLE; nUses = 3; nDC = 11; if (11 + GetAbilityModifier(ABILITY_CHARISMA, oPC) > nDC) nDC = 11 + GetAbilityModifier(ABILITY_CHARISMA, oPC); break; } case WOL_TREEBRO_INSIGHT: { nCasterLevel = 10; nSpell = SPELL_OWLS_INSIGHT; nUses = 1; break; } case WOL_TREEBRO_CHANGESTAFF: { nCasterLevel = 1; nSpell = SPELL_CHANGESTAFF; nUses = 1; break; } } // Check uses per day if (GetLegacyUses(oPC, nSLA) >= nUses) { FloatingTextStringOnCreature("You have used " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " the maximum amount of times today.", oPC, FALSE); return; } if (nSpell > 0) { DoRacialSLA(nSpell, nCasterLevel, nDC); SetLegacyUses(oPC, nSLA); FloatingTextStringOnCreature("You have "+IntToString(nUses - GetLegacyUses(oPC, nSLA))+ " uses of " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " remaining today.", oPC, FALSE); } }