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1 Commits
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8e2cfc9779 |
1
.gitignore
vendored
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.gitignore
vendored
@@ -163,3 +163,4 @@ nwn/nwnprc/trunk/makefile.temp
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nwn/nwnprc/trunk/makefile.temp
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nwn/nwnprc/trunk/makefile.temp
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/Release
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/Release
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/old_backup
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/old_backup
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*.7z
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@@ -1,296 +1,296 @@
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2DA V2.0
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2DA V2.0
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FeatLabel FeatIndex List GrantedOnLevel OnMenu
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FeatLabel FeatIndex List GrantedOnLevel OnMenu
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||||||
0 EPIC_CEREBREMANCER 25093 3 11 0
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0 EPIC_CEREBREMANCER 25093 3 11 0
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||||||
1 FEAT_CEREBREMANCER_MANIFEST_FOZ 18130 2 1 0
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1 FEAT_CEREBREMANCER_MANIFEST_FOZ 18130 2 1 0
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||||||
2 FEAT_CEREBREMANCER_MANIFEST_PSION 18137 2 1 0
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2 FEAT_CEREBREMANCER_MANIFEST_PSION 18137 2 1 0
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||||||
3 FEAT_CEREBREMANCER_MANIFEST_PSYROUGE 18145 2 1 0
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3 FEAT_CEREBREMANCER_MANIFEST_PSYROUGE 18145 2 1 0
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||||||
4 FEAT_CEREBREMANCER_MANIFEST_PSYWAR 18152 2 1 0
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4 FEAT_CEREBREMANCER_MANIFEST_PSYWAR 18152 2 1 0
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||||||
5 FEAT_CEREBREMANCER_MANIFEST_WARMIND 18159 2 1 0
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5 FEAT_CEREBREMANCER_MANIFEST_WARMIND 18159 2 1 0
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||||||
6 FEAT_CEREBREMANCER_MANIFEST_WILDER 18166 2 1 0
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6 FEAT_CEREBREMANCER_MANIFEST_WILDER 18166 2 1 0
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||||||
7 FEAT_CMANCER_SPELLCASTING_FEY 18217 2 1 0
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7 FEAT_CMANCER_SPELLCASTING_FEY 18217 2 1 0
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||||||
8 FEAT_CMANCER_SPELLCASTING_ABERRATION 18262 2 1 0
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8 FEAT_CMANCER_SPELLCASTING_ABERRATION 18262 2 1 0
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||||||
9 FEAT_CMANCER_SPELLCASTING_MONSTROUS 18309 2 1 0
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9 FEAT_CMANCER_SPELLCASTING_MONSTROUS 18309 2 1 0
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||||||
10 FEAT_CMANCER_SPELLCASTING_OUTSIDER 18356 2 1 0
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10 FEAT_CMANCER_SPELLCASTING_OUTSIDER 18356 2 1 0
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||||||
11 FEAT_CMANCER_SPELLCASTING_SHAPECHANGER 18403 2 1 0
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11 FEAT_CMANCER_SPELLCASTING_SHAPECHANGER 18403 2 1 0
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||||||
12 FEAT_CMANCER_SPELLCASTING_ASSASSIN 18447 2 1 0
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12 FEAT_CMANCER_SPELLCASTING_ASSASSIN 18447 2 1 0
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||||||
13 FEAT_CMANCER_SPELLCASTING_BARD 18481 2 1 0
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13 FEAT_CMANCER_SPELLCASTING_BARD 18481 2 1 0
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||||||
14 FEAT_CMANCER_SPELLCASTING_BEGUILER 18525 2 1 0
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14 FEAT_CMANCER_SPELLCASTING_BEGUILER 18525 2 1 0
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||||||
15 FEAT_CMANCER_SPELLCASTING_CELEBRANT_SHARESS 18565 2 1 0
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15 FEAT_CMANCER_SPELLCASTING_CELEBRANT_SHARESS 18565 2 1 0
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||||||
16 FEAT_CMANCER_SPELLCASTING_CULTIST_PEAK 18595 2 1 0
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16 FEAT_CMANCER_SPELLCASTING_CULTIST_PEAK 18595 2 1 0
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||||||
17 FEAT_CMANCER_SPELLCASTING_DNECRO 18633 2 1 0
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17 FEAT_CMANCER_SPELLCASTING_DNECRO 18633 2 1 0
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||||||
18 FEAT_CMANCER_SPELLCASTING_DUSKBLADE 18675 2 1 0
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18 FEAT_CMANCER_SPELLCASTING_DUSKBLADE 18675 2 1 0
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||||||
19 FEAT_CMANCER_SPELLCASTING_HARPER 18714 2 1 0
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19 FEAT_CMANCER_SPELLCASTING_HARPER 18714 2 1 0
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||||||
20 FEAT_CMANCER_SPELLCASTING_HEXBLADE 18748 2 1 0
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20 FEAT_CMANCER_SPELLCASTING_HEXBLADE 18748 2 1 0
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||||||
21 FEAT_CMANCER_SPELLCASTING_KNIGHT_WEAVE 18786 2 1 0
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21 FEAT_CMANCER_SPELLCASTING_KNIGHT_WEAVE 18786 2 1 0
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||||||
22 FEAT_CMANCER_SPELLCASTING_SHADOWLORD 18823 2 1 0
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22 FEAT_CMANCER_SPELLCASTING_SHADOWLORD 18823 2 1 0
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||||||
23 FEAT_CMANCER_SPELLCASTING_SORCERER 18866 2 1 0
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23 FEAT_CMANCER_SPELLCASTING_SORCERER 18866 2 1 0
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||||||
24 FEAT_CMANCER_SPELLCASTING_SUBLIME_CHORD 18913 2 1 0
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24 FEAT_CMANCER_SPELLCASTING_SUBLIME_CHORD 18913 2 1 0
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||||||
25 FEAT_CMANCER_SPELLCASTING_SUEL_ARCHANAMACH 18956 2 1 0
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25 FEAT_CMANCER_SPELLCASTING_SUEL_ARCHANAMACH 18956 2 1 0
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||||||
26 FEAT_CMANCER_SPELLCASTING_WARMAGE 18998 2 1 0
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26 FEAT_CMANCER_SPELLCASTING_WARMAGE 18998 2 1 0
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||||||
27 FEAT_CMANCER_SPELLCASTING_WIZARD 19044 2 1 0
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27 FEAT_CMANCER_SPELLCASTING_WIZARD 19044 2 1 0
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||||||
28 Psionic_Endowment 4802 0 2 1
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28 Psionic_Endowment 4802 0 2 1
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||||||
29 Greater_Psionic_Endowment 4801 0 2 1
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29 Greater_Psionic_Endowment 4801 0 2 1
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||||||
30 Power_Specialization 4805 0 2 1
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30 Power_Specialization 4805 0 2 1
|
||||||
31 Greater_Power_Specialization 4804 0 2 0
|
31 Greater_Power_Specialization 4804 0 2 0
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||||||
32 Power_Penetration 4807 0 2 1
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32 Power_Penetration 4807 0 2 1
|
||||||
33 Greater_Power_Penetration 4806 0 2 1
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33 Greater_Power_Penetration 4806 0 2 1
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||||||
34 Overchannel 4826 0 2 1
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34 Overchannel 4826 0 2 1
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||||||
35 Talented 4829 0 2 1
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35 Talented 4829 0 2 1
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||||||
36 Chain_Power 4937 0 2 1
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36 Chain_Power 4937 0 2 1
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||||||
37 Empower_Power 4938 0 2 1
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37 Empower_Power 4938 0 2 1
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||||||
38 Extend_Power 4939 0 2 1
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38 Extend_Power 4939 0 2 1
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||||||
39 Maximize_Power 4940 0 2 1
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39 Maximize_Power 4940 0 2 1
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||||||
40 Split_Psionic_Ray 4941 0 2 1
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40 Split_Psionic_Ray 4941 0 2 1
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||||||
41 Twin_Power 4942 0 2 1
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41 Twin_Power 4942 0 2 1
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||||||
42 Widen_Power 4943 0 2 1
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42 Widen_Power 4943 0 2 1
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||||||
43 Quicken_Power 4944 0 2 1
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43 Quicken_Power 4944 0 2 1
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||||||
44 **** **** **** **** ****
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44 **** **** **** **** ****
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||||||
45 Psionic_Dodge 4803 0 2 0
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45 Psionic_Dodge 4803 0 2 0
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||||||
46 Narrow_Mind 4808 0 2 0
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46 Narrow_Mind 4808 0 2 0
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||||||
47 Combat_Manifestation 4810 0 2 0
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47 Combat_Manifestation 4810 0 2 0
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||||||
48 Boost_Construct 4833 0 2 0
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48 Boost_Construct 4833 0 2 0
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||||||
49 Speed_Of_Thought 4834 0 2 0
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49 Speed_Of_Thought 4834 0 2 0
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||||||
50 Psionic_Talent_1 4835 0 2 0
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50 Psionic_Talent_1 4835 0 2 0
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||||||
51 Psionic_Talent_2 4836 0 2 0
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51 Psionic_Talent_2 4836 0 2 0
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||||||
52 Psionic_Talent_3 4837 0 2 0
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52 Psionic_Talent_3 4837 0 2 0
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||||||
53 Psionic_Talent_4 4838 0 2 0
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53 Psionic_Talent_4 4838 0 2 0
|
||||||
54 Psionic_Talent_5 4839 0 2 0
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54 Psionic_Talent_5 4839 0 2 0
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||||||
55 Psionic_Talent_6 4840 0 2 0
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55 Psionic_Talent_6 4840 0 2 0
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||||||
56 Psionic_Talent_7 4841 0 2 0
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56 Psionic_Talent_7 4841 0 2 0
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||||||
57 Psionic_Talent_8 4842 0 2 0
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57 Psionic_Talent_8 4842 0 2 0
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||||||
58 Psionic_Talent_9 4843 0 2 0
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58 Psionic_Talent_9 4843 0 2 0
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||||||
59 Psionic_Talent_10 4844 0 2 0
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59 Psionic_Talent_10 4844 0 2 0
|
||||||
60 Epic_Psionic_Focus_1 4857 1 2 0
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60 Epic_Psionic_Focus_1 4857 1 2 0
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||||||
61 Epic_Psionic_Focus_2 4858 1 2 0
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61 Epic_Psionic_Focus_2 4858 1 2 0
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||||||
62 Epic_Psionic_Focus_3 4859 1 2 0
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62 Epic_Psionic_Focus_3 4859 1 2 0
|
||||||
63 Epic_Psionic_Focus_4 4860 1 2 0
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63 Epic_Psionic_Focus_4 4860 1 2 0
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||||||
64 Epic_Psionic_Focus_5 4861 1 2 0
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64 Epic_Psionic_Focus_5 4861 1 2 0
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||||||
65 Epic_Psionic_Focus_6 4862 1 2 0
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65 Epic_Psionic_Focus_6 4862 1 2 0
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||||||
66 Epic_Psionic_Focus_7 4863 1 2 0
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66 Epic_Psionic_Focus_7 4863 1 2 0
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||||||
67 Epic_Psionic_Focus_8 4864 1 2 0
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67 Epic_Psionic_Focus_8 4864 1 2 0
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||||||
68 Epic_Psionic_Focus_9 4865 1 2 0
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68 Epic_Psionic_Focus_9 4865 1 2 0
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||||||
69 Epic_Psionic_Focus_10 4866 1 2 0
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69 Epic_Psionic_Focus_10 4866 1 2 0
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||||||
70 Expanded_Knowledge_1 4867 0 2 0
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70 Expanded_Knowledge_1 4867 0 2 0
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||||||
71 Expanded_Knowledge_2 4868 0 2 0
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71 Expanded_Knowledge_2 4868 0 0 0
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||||||
72 Expanded_Knowledge_3 4869 0 2 0
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72 Expanded_Knowledge_3 4869 0 0 0
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||||||
73 Expanded_Knowledge_4 4870 0 2 0
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73 Expanded_Knowledge_4 4870 0 0 0
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||||||
74 Expanded_Knowledge_5 4871 0 2 0
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74 Expanded_Knowledge_5 4871 0 0 0
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||||||
75 Expanded_Knowledge_6 4872 0 2 0
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75 Expanded_Knowledge_6 4872 0 0 0
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||||||
76 Expanded_Knowledge_7 4873 0 2 0
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76 Expanded_Knowledge_7 4873 0 0 0
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||||||
77 Expanded_Knowledge_8 4874 0 2 0
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77 Expanded_Knowledge_8 4874 0 0 0
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||||||
78 Expanded_Knowledge_9 4875 0 2 0
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78 Expanded_Knowledge_9 4875 0 0 0
|
||||||
79 Expanded_Knowledge_10 4876 0 2 0
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79 Expanded_Knowledge_10 4876 0 0 0
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||||||
80 Epic_Expanded_Knowledge_1 4877 1 2 0
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80 Epic_Expanded_Knowledge_1 4877 1 2 0
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||||||
81 Epic_Expanded_Knowledge_2 4878 1 2 0
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81 Epic_Expanded_Knowledge_2 4878 1 2 0
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||||||
82 Epic_Expanded_Knowledge_3 4879 1 2 0
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82 Epic_Expanded_Knowledge_3 4879 1 2 0
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||||||
83 Epic_Expanded_Knowledge_4 4880 1 2 0
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83 Epic_Expanded_Knowledge_4 4880 1 2 0
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||||||
84 Epic_Expanded_Knowledge_5 4881 1 2 0
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84 Epic_Expanded_Knowledge_5 4881 1 2 0
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||||||
85 Epic_Expanded_Knowledge_6 4882 1 2 0
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85 Epic_Expanded_Knowledge_6 4882 1 2 0
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||||||
86 Epic_Expanded_Knowledge_7 4883 1 2 0
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86 Epic_Expanded_Knowledge_7 4883 1 2 0
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||||||
87 Epic_Expanded_Knowledge_8 4884 1 2 0
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87 Epic_Expanded_Knowledge_8 4884 1 2 0
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||||||
88 Epic_Expanded_Knowledge_9 4885 1 2 0
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88 Epic_Expanded_Knowledge_9 4885 1 2 0
|
||||||
89 Epic_Expanded_Knowledge_10 4886 1 2 0
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89 Epic_Expanded_Knowledge_10 4886 1 2 0
|
||||||
90 Improved_Metapsionics_1 4887 1 2 0
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90 Improved_Metapsionics_1 4887 1 2 0
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||||||
91 Improved_Metapsionics_2 4888 1 2 0
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91 Improved_Metapsionics_2 4888 1 2 0
|
||||||
92 Improved_Metapsionics_3 4889 1 2 0
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92 Improved_Metapsionics_3 4889 1 2 0
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||||||
93 Improved_Metapsionics_4 4890 1 2 0
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93 Improved_Metapsionics_4 4890 1 2 0
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||||||
94 Improved_Metapsionics_5 4891 1 2 0
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94 Improved_Metapsionics_5 4891 1 2 0
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||||||
95 Improved_Metapsionics_6 4892 1 2 0
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95 Improved_Metapsionics_6 4892 1 2 0
|
||||||
96 Improved_Metapsionics_7 4893 1 2 0
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96 Improved_Metapsionics_7 4893 1 2 0
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||||||
97 Improved_Metapsionics_8 4894 1 2 0
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97 Improved_Metapsionics_8 4894 1 2 0
|
||||||
98 Improved_Metapsionics_9 4895 1 2 0
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98 Improved_Metapsionics_9 4895 1 2 0
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||||||
99 Improved_Metapsionics_10 4896 1 2 0
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99 Improved_Metapsionics_10 4896 1 2 0
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||||||
100 Improved_Manifestation_1 4897 1 2 0
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100 Improved_Manifestation_1 4897 1 2 0
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||||||
101 Improved_Manifestation_2 4898 1 2 0
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101 Improved_Manifestation_2 4898 1 2 0
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||||||
102 Improved_Manifestation_3 4899 1 2 0
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102 Improved_Manifestation_3 4899 1 2 0
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||||||
103 Improved_Manifestation_4 4900 1 2 0
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103 Improved_Manifestation_4 4900 1 2 0
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||||||
104 Improved_Manifestation_5 4901 1 2 0
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104 Improved_Manifestation_5 4901 1 2 0
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||||||
105 Improved_Manifestation_6 4902 1 2 0
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105 Improved_Manifestation_6 4902 1 2 0
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||||||
106 Improved_Manifestation_7 4903 1 2 0
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106 Improved_Manifestation_7 4903 1 2 0
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||||||
107 Improved_Manifestation_8 4904 1 2 0
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107 Improved_Manifestation_8 4904 1 2 0
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||||||
108 Improved_Manifestation_9 4905 1 2 0
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108 Improved_Manifestation_9 4905 1 2 0
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||||||
109 Improved_Manifestation_10 4906 1 2 0
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109 Improved_Manifestation_10 4906 1 2 0
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||||||
110 Power_Knowledge_Psion_1 4907 0 2 0
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110 Power_Knowledge_Psion_1 4907 0 0 0
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||||||
111 Power_Knowledge_Psion_2 4908 0 2 0
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111 Power_Knowledge_Psion_2 4908 0 0 0
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||||||
112 Power_Knowledge_Psion_3 4909 0 2 0
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112 Power_Knowledge_Psion_3 4909 0 0 0
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||||||
113 Power_Knowledge_Psion_4 4910 0 2 0
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113 Power_Knowledge_Psion_4 4910 0 0 0
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||||||
114 Power_Knowledge_Psion_5 4911 0 2 0
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114 Power_Knowledge_Psion_5 4911 0 0 0
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||||||
115 Power_Knowledge_Psion_6 4912 0 2 0
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115 Power_Knowledge_Psion_6 4912 0 0 0
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||||||
116 Power_Knowledge_Psion_7 4913 0 2 0
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116 Power_Knowledge_Psion_7 4913 0 0 0
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||||||
117 Power_Knowledge_Psion_8 4914 0 2 0
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117 Power_Knowledge_Psion_8 4914 0 0 0
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||||||
118 Power_Knowledge_Psion_9 4915 0 2 0
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118 Power_Knowledge_Psion_9 4915 0 0 0
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||||||
119 Power_Knowledge_Psion_10 4916 0 2 0
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119 Power_Knowledge_Psion_10 4916 0 0 0
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||||||
120 Power_Knowledge_PsyWar_1 4917 0 2 0
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120 Power_Knowledge_PsyWar_1 4917 0 0 0
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121 Power_Knowledge_PsyWar_2 4918 0 2 0
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121 Power_Knowledge_PsyWar_2 4918 0 0 0
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||||||
122 Power_Knowledge_PsyWar_3 4919 0 2 0
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122 Power_Knowledge_PsyWar_3 4919 0 0 0
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||||||
123 Power_Knowledge_PsyWar_4 4920 0 2 0
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123 Power_Knowledge_PsyWar_4 4920 0 0 0
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124 Power_Knowledge_PsyWar_5 4921 0 2 0
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124 Power_Knowledge_PsyWar_5 4921 0 0 0
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125 Power_Knowledge_PsyWar_6 4922 0 2 0
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125 Power_Knowledge_PsyWar_6 4922 0 0 0
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126 Power_Knowledge_PsyWar_7 4923 0 2 0
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126 Power_Knowledge_PsyWar_7 4923 0 0 0
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127 Power_Knowledge_PsyWar_8 4924 0 2 0
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127 Power_Knowledge_PsyWar_8 4924 0 0 0
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128 Power_Knowledge_PsyWar_9 4925 0 2 0
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128 Power_Knowledge_PsyWar_9 4925 0 0 0
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||||||
129 Power_Knowledge_PsyWar_10 4926 0 2 0
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129 Power_Knowledge_PsyWar_10 4926 0 0 0
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||||||
130 Power_Knowledge_Wilder_1 4927 0 2 0
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130 Power_Knowledge_Wilder_1 4927 0 0 0
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||||||
131 Power_Knowledge_Wilder_2 4928 0 2 0
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131 Power_Knowledge_Wilder_2 4928 0 0 0
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||||||
132 Power_Knowledge_Wilder_3 4929 0 2 0
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132 Power_Knowledge_Wilder_3 4929 0 0 0
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||||||
133 Power_Knowledge_Wilder_4 4930 0 2 0
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133 Power_Knowledge_Wilder_4 4930 0 0 0
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||||||
134 Power_Knowledge_Wilder_5 4931 0 2 0
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134 Power_Knowledge_Wilder_5 4931 0 0 0
|
||||||
135 Power_Knowledge_Wilder_6 4932 0 2 0
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135 Power_Knowledge_Wilder_6 4932 0 0 0
|
||||||
136 Power_Knowledge_Wilder_7 4933 0 2 0
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136 Power_Knowledge_Wilder_7 4933 0 0 0
|
||||||
137 Power_Knowledge_Wilder_8 4934 0 2 0
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137 Power_Knowledge_Wilder_8 4934 0 0 0
|
||||||
138 Power_Knowledge_Wilder_9 4935 0 2 0
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138 Power_Knowledge_Wilder_9 4935 0 0 0
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||||||
139 Power_Knowledge_Wilder_10 4936 0 2 0
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139 Power_Knowledge_Wilder_10 4936 0 0 0
|
||||||
140 Power_Knowledge_FistOfZuoken_1 4945 0 2 0
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140 Power_Knowledge_FistOfZuoken_1 4945 0 0 0
|
||||||
141 Power_Knowledge_FistOfZuoken_2 4946 0 2 0
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141 Power_Knowledge_FistOfZuoken_2 4946 0 0 0
|
||||||
142 Power_Knowledge_FistOfZuoken_3 4947 0 2 0
|
142 Power_Knowledge_FistOfZuoken_3 4947 0 0 0
|
||||||
143 Power_Knowledge_FistOfZuoken_4 4948 0 2 0
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143 Power_Knowledge_FistOfZuoken_4 4948 0 0 0
|
||||||
144 Power_Knowledge_FistOfZuoken_5 4949 0 2 0
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144 Power_Knowledge_FistOfZuoken_5 4949 0 0 0
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||||||
145 Power_Knowledge_FistOfZuoken_6 4950 0 2 0
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145 Power_Knowledge_FistOfZuoken_6 4950 0 0 0
|
||||||
146 Power_Knowledge_FistOfZuoken_7 4951 0 2 0
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146 Power_Knowledge_FistOfZuoken_7 4951 0 0 0
|
||||||
147 Power_Knowledge_FistOfZuoken_8 4952 0 2 0
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147 Power_Knowledge_FistOfZuoken_8 4952 0 0 0
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||||||
148 Power_Knowledge_FistOfZuoken_9 4953 0 2 0
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148 Power_Knowledge_FistOfZuoken_9 4953 0 0 0
|
||||||
149 Power_Knowledge_FistOfZuoken_10 4954 0 2 0
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149 Power_Knowledge_FistOfZuoken_10 4954 0 0 0
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||||||
150 FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 533 1 2 0
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150 FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 533 1 2 0
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||||||
151 FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 534 1 2 0
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151 FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 534 1 2 0
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||||||
152 FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 535 1 2 0
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152 FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 535 1 2 0
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||||||
153 FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 536 1 2 0
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153 FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 536 1 2 0
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||||||
154 FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 537 1 2 0
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154 FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 537 1 2 0
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||||||
155 FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 538 1 2 0
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155 FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 538 1 2 0
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||||||
156 FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 539 1 2 0
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156 FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 539 1 2 0
|
||||||
157 FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 540 1 2 0
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157 FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 540 1 2 0
|
||||||
158 FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 541 1 2 0
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158 FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 541 1 2 0
|
||||||
159 FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 542 1 2 0
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159 FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 542 1 2 0
|
||||||
160 FEAT_EPIC_ENERGY_RESISTANCE_ACID_1 543 1 2 0
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160 FEAT_EPIC_ENERGY_RESISTANCE_ACID_1 543 1 2 0
|
||||||
161 FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 544 1 2 0
|
161 FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 544 1 2 0
|
||||||
162 FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 545 1 2 0
|
162 FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 545 1 2 0
|
||||||
163 FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 546 1 2 0
|
163 FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 546 1 2 0
|
||||||
164 FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 547 1 2 0
|
164 FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 547 1 2 0
|
||||||
165 FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 548 1 2 0
|
165 FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 548 1 2 0
|
||||||
166 FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 549 1 2 0
|
166 FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 549 1 2 0
|
||||||
167 FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 550 1 2 0
|
167 FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 550 1 2 0
|
||||||
168 FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 551 1 2 0
|
168 FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 551 1 2 0
|
||||||
169 FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 552 1 2 0
|
169 FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 552 1 2 0
|
||||||
170 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 553 1 2 0
|
170 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 553 1 2 0
|
||||||
171 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 554 1 2 0
|
171 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 554 1 2 0
|
||||||
172 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 555 1 2 0
|
172 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 555 1 2 0
|
||||||
173 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 556 1 2 0
|
173 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 556 1 2 0
|
||||||
174 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 557 1 2 0
|
174 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 557 1 2 0
|
||||||
175 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 558 1 2 0
|
175 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 558 1 2 0
|
||||||
176 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 559 1 2 0
|
176 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 559 1 2 0
|
||||||
177 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 560 1 2 0
|
177 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 560 1 2 0
|
||||||
178 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 561 1 2 0
|
178 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 561 1 2 0
|
||||||
179 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 562 1 2 0
|
179 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 562 1 2 0
|
||||||
180 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 563 1 2 0
|
180 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 563 1 2 0
|
||||||
181 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 564 1 2 0
|
181 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 564 1 2 0
|
||||||
182 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 565 1 2 0
|
182 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 565 1 2 0
|
||||||
183 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 566 1 2 0
|
183 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 566 1 2 0
|
||||||
184 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 567 1 2 0
|
184 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 567 1 2 0
|
||||||
185 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 568 1 2 0
|
185 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 568 1 2 0
|
||||||
186 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 569 1 2 0
|
186 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 569 1 2 0
|
||||||
187 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 570 1 2 0
|
187 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 570 1 2 0
|
||||||
188 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 571 1 2 0
|
188 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 571 1 2 0
|
||||||
189 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 572 1 2 0
|
189 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 572 1 2 0
|
||||||
190 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 573 1 2 0
|
190 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 573 1 2 0
|
||||||
191 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 574 1 2 0
|
191 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 574 1 2 0
|
||||||
192 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 575 1 2 0
|
192 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 575 1 2 0
|
||||||
193 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 576 1 2 0
|
193 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 576 1 2 0
|
||||||
194 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 577 1 2 0
|
194 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 577 1 2 0
|
||||||
195 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 578 1 2 0
|
195 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 578 1 2 0
|
||||||
196 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 579 1 2 0
|
196 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 579 1 2 0
|
||||||
197 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 580 1 2 0
|
197 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 580 1 2 0
|
||||||
198 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 581 1 2 0
|
198 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 581 1 2 0
|
||||||
199 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 582 1 2 0
|
199 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 582 1 2 0
|
||||||
200 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 2 0
|
200 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 2 0
|
||||||
201 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 2 0
|
201 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 2 0
|
||||||
202 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 2 0
|
202 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 2 0
|
||||||
203 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 2 0
|
203 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 2 0
|
||||||
204 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 2 0
|
204 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 2 0
|
||||||
205 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 2 0
|
205 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 2 0
|
||||||
206 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 2 0
|
206 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 2 0
|
||||||
207 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 2 0
|
207 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 2 0
|
||||||
208 FEAT_EPIC_SPELL_PENETRATION 618 1 2 0
|
208 FEAT_EPIC_SPELL_PENETRATION 618 1 2 0
|
||||||
209 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 2 0
|
209 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 2 0
|
||||||
210 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 1 2 0
|
210 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 1 2 0
|
||||||
211 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 1 2 0
|
211 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 1 2 0
|
||||||
212 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 1 2 0
|
212 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 1 2 0
|
||||||
213 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 1 2 0
|
213 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 1 2 0
|
||||||
214 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 1 2 0
|
214 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 1 2 0
|
||||||
215 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 1 2 0
|
215 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 1 2 0
|
||||||
216 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 1 2 0
|
216 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 1 2 0
|
||||||
217 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 1 2 0
|
217 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 1 2 0
|
||||||
218 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 1 2 0
|
218 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 1 2 0
|
||||||
219 FEAT_EPIC_GREAT_INTELLIGENCE_1 794 1 2 0
|
219 FEAT_EPIC_GREAT_INTELLIGENCE_1 794 1 2 0
|
||||||
220 FEAT_EPIC_GREAT_INTELLIGENCE_2 795 1 2 0
|
220 FEAT_EPIC_GREAT_INTELLIGENCE_2 795 1 2 0
|
||||||
221 FEAT_EPIC_GREAT_INTELLIGENCE_3 796 1 2 0
|
221 FEAT_EPIC_GREAT_INTELLIGENCE_3 796 1 2 0
|
||||||
222 FEAT_EPIC_GREAT_INTELLIGENCE_4 797 1 2 0
|
222 FEAT_EPIC_GREAT_INTELLIGENCE_4 797 1 2 0
|
||||||
223 FEAT_EPIC_GREAT_INTELLIGENCE_5 798 1 2 0
|
223 FEAT_EPIC_GREAT_INTELLIGENCE_5 798 1 2 0
|
||||||
224 FEAT_EPIC_GREAT_INTELLIGENCE_6 799 1 2 0
|
224 FEAT_EPIC_GREAT_INTELLIGENCE_6 799 1 2 0
|
||||||
225 FEAT_EPIC_GREAT_INTELLIGENCE_7 800 1 2 0
|
225 FEAT_EPIC_GREAT_INTELLIGENCE_7 800 1 2 0
|
||||||
226 FEAT_EPIC_GREAT_INTELLIGENCE_8 801 1 2 0
|
226 FEAT_EPIC_GREAT_INTELLIGENCE_8 801 1 2 0
|
||||||
227 FEAT_EPIC_GREAT_INTELLIGENCE_9 802 1 2 0
|
227 FEAT_EPIC_GREAT_INTELLIGENCE_9 802 1 2 0
|
||||||
228 FEAT_EPIC_GREAT_INTELLIGENCE_10 803 1 2 0
|
228 FEAT_EPIC_GREAT_INTELLIGENCE_10 803 1 2 0
|
||||||
229 FEAT_EPIC_GREAT_WISDOM_1 804 1 2 0
|
229 FEAT_EPIC_GREAT_WISDOM_1 804 1 2 0
|
||||||
230 FEAT_EPIC_GREAT_WISDOM_2 805 1 2 0
|
230 FEAT_EPIC_GREAT_WISDOM_2 805 1 2 0
|
||||||
231 FEAT_EPIC_GREAT_WISDOM_3 806 1 2 0
|
231 FEAT_EPIC_GREAT_WISDOM_3 806 1 2 0
|
||||||
232 FEAT_EPIC_GREAT_WISDOM_4 807 1 2 0
|
232 FEAT_EPIC_GREAT_WISDOM_4 807 1 2 0
|
||||||
233 FEAT_EPIC_GREAT_WISDOM_5 808 1 2 0
|
233 FEAT_EPIC_GREAT_WISDOM_5 808 1 2 0
|
||||||
234 FEAT_EPIC_GREAT_WISDOM_6 809 1 2 0
|
234 FEAT_EPIC_GREAT_WISDOM_6 809 1 2 0
|
||||||
235 FEAT_EPIC_GREAT_WISDOM_7 810 1 2 0
|
235 FEAT_EPIC_GREAT_WISDOM_7 810 1 2 0
|
||||||
236 FEAT_EPIC_GREAT_WISDOM_8 811 1 2 0
|
236 FEAT_EPIC_GREAT_WISDOM_8 811 1 2 0
|
||||||
237 FEAT_EPIC_GREAT_WISDOM_9 812 1 2 0
|
237 FEAT_EPIC_GREAT_WISDOM_9 812 1 2 0
|
||||||
238 FEAT_EPIC_GREAT_WISDOM_10 813 1 2 0
|
238 FEAT_EPIC_GREAT_WISDOM_10 813 1 2 0
|
||||||
239 FEAT_DISCIPLE_OF_SUN 3127 0 2 1
|
239 FEAT_DISCIPLE_OF_SUN 3127 0 2 1
|
||||||
240 FEAT_EPIC_BLINDING_SPEED 491 1 2 1
|
240 FEAT_EPIC_BLINDING_SPEED 491 1 2 1
|
||||||
241 FEAT_EPIC_ARMOR_SKIN 490 1 2 0
|
241 FEAT_EPIC_ARMOR_SKIN 490 1 2 0
|
||||||
242 FEAT_CRAFT_EPIC_WONDROUS_ITEM 3488 1 2 0
|
242 FEAT_CRAFT_EPIC_WONDROUS_ITEM 3488 1 2 0
|
||||||
243 FEAT_CRAFT_EPIC_MAGIC_ARMS_ARMOR 3489 1 2 0
|
243 FEAT_CRAFT_EPIC_MAGIC_ARMS_ARMOR 3489 1 2 0
|
||||||
244 FEAT_CRAFT_EPIC_ROD 3490 1 2 0
|
244 FEAT_CRAFT_EPIC_ROD 3490 1 2 0
|
||||||
245 FEAT_CRAFT_EPIC_STAFF 3491 1 2 0
|
245 FEAT_CRAFT_EPIC_STAFF 3491 1 2 0
|
||||||
246 FEAT_FORGE_EPIC_RING 3528 1 2 0
|
246 FEAT_FORGE_EPIC_RING 3528 1 2 0
|
||||||
247 FEAT_EPIC_LEADERSHIP 4366 1 2 0
|
247 FEAT_EPIC_LEADERSHIP 4366 1 2 0
|
||||||
248 FEAT_EPIC_SPELLCASTING 4073 1 2 0
|
248 FEAT_EPIC_SPELLCASTING 4073 1 2 0
|
||||||
249 FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE 609 1 2 0
|
249 FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE 609 1 2 0
|
||||||
250 FEAT_EPIC_SKILL_FOCUS_APPRAISE 588 1 2 0
|
250 FEAT_EPIC_SKILL_FOCUS_APPRAISE 588 1 2 0
|
||||||
251 FEAT_EPIC_SKILL_FOCUS_CONCENTRATION 589 1 2 0
|
251 FEAT_EPIC_SKILL_FOCUS_CONCENTRATION 589 1 2 0
|
||||||
252 FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP 590 1 2 0
|
252 FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP 590 1 2 0
|
||||||
253 FEAT_EPIC_SKILL_FOCUS_DISABLETRAP 591 1 2 0
|
253 FEAT_EPIC_SKILL_FOCUS_DISABLETRAP 591 1 2 0
|
||||||
254 FEAT_EPIC_SKILL_FOCUS_DISCIPLINE 592 1 2 0
|
254 FEAT_EPIC_SKILL_FOCUS_DISCIPLINE 592 1 2 0
|
||||||
255 FEAT_EPIC_SKILL_FOCUS_HEAL 593 1 2 0
|
255 FEAT_EPIC_SKILL_FOCUS_HEAL 593 1 2 0
|
||||||
256 FEAT_EPIC_SKILL_FOCUS_HIDE 594 1 2 0
|
256 FEAT_EPIC_SKILL_FOCUS_HIDE 594 1 2 0
|
||||||
257 FEAT_EPIC_SKILL_FOCUS_LISTEN 595 1 2 0
|
257 FEAT_EPIC_SKILL_FOCUS_LISTEN 595 1 2 0
|
||||||
258 FEAT_EPIC_SKILL_FOCUS_LORE 596 1 2 0
|
258 FEAT_EPIC_SKILL_FOCUS_LORE 596 1 2 0
|
||||||
259 FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY 597 1 2 0
|
259 FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY 597 1 2 0
|
||||||
260 FEAT_EPIC_SKILL_FOCUS_OPENLOCK 598 1 2 0
|
260 FEAT_EPIC_SKILL_FOCUS_OPENLOCK 598 1 2 0
|
||||||
261 FEAT_EPIC_SKILL_FOCUS_PARRY 599 1 2 0
|
261 FEAT_EPIC_SKILL_FOCUS_PARRY 599 1 2 0
|
||||||
262 FEAT_EPIC_SKILL_FOCUS_PERSUADE 601 1 2 0
|
262 FEAT_EPIC_SKILL_FOCUS_PERSUADE 601 1 2 0
|
||||||
263 FEAT_EPIC_SKILL_FOCUS_PICKPOCKET 602 1 2 0
|
263 FEAT_EPIC_SKILL_FOCUS_PICKPOCKET 602 1 2 0
|
||||||
264 FEAT_EPIC_SKILL_FOCUS_SEARCH 603 1 2 0
|
264 FEAT_EPIC_SKILL_FOCUS_SEARCH 603 1 2 0
|
||||||
265 FEAT_EPIC_SKILL_FOCUS_SETTRAP 604 1 2 0
|
265 FEAT_EPIC_SKILL_FOCUS_SETTRAP 604 1 2 0
|
||||||
266 FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT 605 1 2 0
|
266 FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT 605 1 2 0
|
||||||
267 FEAT_EPIC_SKILL_FOCUS_SPOT 606 1 2 0
|
267 FEAT_EPIC_SKILL_FOCUS_SPOT 606 1 2 0
|
||||||
268 FEAT_EPIC_SKILL_FOCUS_TAUNT 607 1 2 0
|
268 FEAT_EPIC_SKILL_FOCUS_TAUNT 607 1 2 0
|
||||||
269 FEAT_EPIC_SKILL_FOCUS_TUMBLE 608 1 2 0
|
269 FEAT_EPIC_SKILL_FOCUS_TUMBLE 608 1 2 0
|
||||||
270 FEAT_EPIC_SKILL_FOCUS_CRAFT_ARMOR 913 1 2 0
|
270 FEAT_EPIC_SKILL_FOCUS_CRAFT_ARMOR 913 1 2 0
|
||||||
271 FEAT_EPIC_SKILL_FOCUS_CRAFT_WEAPON 914 1 2 0
|
271 FEAT_EPIC_SKILL_FOCUS_CRAFT_WEAPON 914 1 2 0
|
||||||
272 FEAT_EPIC_SKILL_FOCUS_BLUFF 917 1 2 0
|
272 FEAT_EPIC_SKILL_FOCUS_BLUFF 917 1 2 0
|
||||||
273 FEAT_EPIC_SKILL_FOCUS_INTIMIDATE 918 1 2 0
|
273 FEAT_EPIC_SKILL_FOCUS_INTIMIDATE 918 1 2 0
|
||||||
274 FEAT_EPIC_SKILL_FOCUS_RIDE 3038 1 2 0
|
274 FEAT_EPIC_SKILL_FOCUS_RIDE 3038 1 2 0
|
||||||
275 FEAT_EPIC_SKILL_FOCUS_JUMP 3040 1 2 0
|
275 FEAT_EPIC_SKILL_FOCUS_JUMP 3040 1 2 0
|
||||||
276 FEAT_EPIC_SKILL_FOCUS_SENSE_MOTIVE 3042 1 2 0
|
276 FEAT_EPIC_SKILL_FOCUS_SENSE_MOTIVE 3042 1 2 0
|
||||||
277 FEAT_EPIC_SKILL_FOCUS_MARTIAL_LORE 3044 1 2 0
|
277 FEAT_EPIC_SKILL_FOCUS_MARTIAL_LORE 3044 1 2 0
|
||||||
278 FEAT_EPIC_SKILL_FOCUS_BALANCE 3046 1 2 0
|
278 FEAT_EPIC_SKILL_FOCUS_BALANCE 3046 1 2 0
|
||||||
279 FEAT_EPIC_SKILL_FOCUS_CRAFT_POISON 3048 1 2 0
|
279 FEAT_EPIC_SKILL_FOCUS_CRAFT_POISON 3048 1 2 0
|
||||||
280 FEAT_EPIC_SKILL_FOCUS_PSICRAFT 3050 1 2 0
|
280 FEAT_EPIC_SKILL_FOCUS_PSICRAFT 3050 1 2 0
|
||||||
281 FEAT_EPIC_SKILL_FOCUS_CLIMB 3052 1 2 0
|
281 FEAT_EPIC_SKILL_FOCUS_CLIMB 3052 1 2 0
|
||||||
282 FEAT_EPIC_SKILL_FOCUS_CRAFT_GENERAL 3054 1 2 0
|
282 FEAT_EPIC_SKILL_FOCUS_CRAFT_GENERAL 3054 1 2 0
|
||||||
283 FocusedSpellPenetrAbj 3128 1 2 0
|
283 FocusedSpellPenetrAbj 3128 1 2 0
|
||||||
284 FocusedSpellPenetrCon 3129 1 2 0
|
284 FocusedSpellPenetrCon 3129 1 2 0
|
||||||
285 FocusedSpellPenetrDiv 3130 1 2 0
|
285 FocusedSpellPenetrDiv 3130 1 2 0
|
||||||
286 FocusedSpellPenetrEnch 3131 1 2 0
|
286 FocusedSpellPenetrEnch 3131 1 2 0
|
||||||
287 FocusedSpellPenetrEvo 3132 1 2 0
|
287 FocusedSpellPenetrEvo 3132 1 2 0
|
||||||
288 FocusedSpellPenetrIll 3133 1 2 0
|
288 FocusedSpellPenetrIll 3133 1 2 0
|
||||||
289 FocusedSpellPenetrNec 3134 1 2 0
|
289 FocusedSpellPenetrNec 3134 1 2 0
|
||||||
290 FocusedSpellPenetrTra 3135 1 2 0
|
290 FocusedSpellPenetrTra 3135 1 2 0
|
||||||
291 Feat_Ignore_Material_Components 2597 1 2 0
|
291 Feat_Ignore_Material_Components 2597 1 2 0
|
||||||
292 FEAT_TENACIOUSMAGIC 2961 1 2 0
|
292 FEAT_TENACIOUSMAGIC 2961 1 2 0
|
||||||
|
@@ -17,7 +17,7 @@
|
|||||||
13 FEAT_ADEPT_REDUCTION 3003 3 6 0
|
13 FEAT_ADEPT_REDUCTION 3003 3 6 0
|
||||||
14 FEAT_DRAGON_IMMUNE_PARALYSIS 963 3 19 0
|
14 FEAT_DRAGON_IMMUNE_PARALYSIS 963 3 19 0
|
||||||
15 Fire_Effect 4979 3 1 1
|
15 Fire_Effect 4979 3 1 1
|
||||||
16 EPIC_DRAGONFIRE_ADEPT 25057 3 11 0
|
16 EPIC_DRAGONFIRE_ADEPT 25057 3 21 0
|
||||||
17 Frost_Cone 4980 2 2 1
|
17 Frost_Cone 4980 2 2 1
|
||||||
18 Electric_Line 4981 2 2 1
|
18 Electric_Line 4981 2 2 1
|
||||||
19 Sickening_Cone 4982 2 2 1
|
19 Sickening_Cone 4982 2 2 1
|
||||||
|
@@ -185,6 +185,7 @@ int GetIsShaken(object oTarget);
|
|||||||
//////////////////////////////////////////////////
|
//////////////////////////////////////////////////
|
||||||
|
|
||||||
#include "prc_inc_castlvl" // get prc_racial_const, prc_inc_nwscript, prc_inc_newip
|
#include "prc_inc_castlvl" // get prc_racial_const, prc_inc_nwscript, prc_inc_newip
|
||||||
|
#include "inc_epicspelldef"
|
||||||
|
|
||||||
//////////////////////////////////////////////////
|
//////////////////////////////////////////////////
|
||||||
/* Internal functions */
|
/* Internal functions */
|
||||||
@@ -746,7 +747,6 @@ effect EffectImmunityMiscAll()
|
|||||||
//:: Immunity to all gaze attacks
|
//:: Immunity to all gaze attacks
|
||||||
effect EffectGazeImmune()
|
effect EffectGazeImmune()
|
||||||
{
|
{
|
||||||
effect eBlank;
|
|
||||||
|
|
||||||
effect eReturn = EffectSpellImmunity(SPELLABILITY_GAZE_CHARM);
|
effect eReturn = EffectSpellImmunity(SPELLABILITY_GAZE_CHARM);
|
||||||
eReturn = EffectSpellImmunity(SPELLABILITY_GAZE_CONFUSION);
|
eReturn = EffectSpellImmunity(SPELLABILITY_GAZE_CONFUSION);
|
||||||
@@ -768,6 +768,23 @@ effect EffectGazeImmune()
|
|||||||
return eReturn;
|
return eReturn;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//:: Immunity to all perification attacks
|
||||||
|
effect EffectPetrificationImmune()
|
||||||
|
{
|
||||||
|
effect eReturn = EffectSpellImmunity(SPELLABILITY_TOUCH_PETRIFY);
|
||||||
|
eReturn = EffectSpellImmunity(SPELLABILITY_BREATH_PETRIFY);
|
||||||
|
eReturn = EffectSpellImmunity(SPELL_FLESH_TO_STONE);
|
||||||
|
eReturn = EffectSpellImmunity(SPELL_STONEHOLD);
|
||||||
|
eReturn = EffectSpellImmunity(SPELL_EPIC_A_STONE);
|
||||||
|
eReturn = EffectSpellImmunity(POWER_CRYSTALLIZE);
|
||||||
|
eReturn = EffectSpellImmunity(MELD_BASILISK_MASK);
|
||||||
|
eReturn = EffectSpellImmunity(SPELLABILITY_GAZE_PETRIFY);
|
||||||
|
|
||||||
|
eReturn = TagEffect(eReturn, "PRCPetrificationImmune");
|
||||||
|
|
||||||
|
return eReturn;
|
||||||
|
}
|
||||||
|
|
||||||
int GetIsShaken(object oTarget)
|
int GetIsShaken(object oTarget)
|
||||||
{
|
{
|
||||||
effect eEffect = GetFirstEffect(oTarget);
|
effect eEffect = GetFirstEffect(oTarget);
|
||||||
|
@@ -308,7 +308,7 @@ int FindUnarmedDamage(object oCreature)
|
|||||||
if (GetHasFeat(FEAT_INCREASE_DAMAGE2, oCreature)) iDieIncrease = 2;
|
if (GetHasFeat(FEAT_INCREASE_DAMAGE2, oCreature)) iDieIncrease = 2;
|
||||||
else if (GetHasFeat(FEAT_INCREASE_DAMAGE1, oCreature)) iDieIncrease = 1;
|
else if (GetHasFeat(FEAT_INCREASE_DAMAGE1, oCreature)) iDieIncrease = 1;
|
||||||
|
|
||||||
//:: Expansion / Compression powers
|
/* //:: Expansion / Compression powers (Double dipping?)
|
||||||
int nExpansion = GetLocalInt(oCreature, "PRC_Power_Expansion_SizeIncrease");
|
int nExpansion = GetLocalInt(oCreature, "PRC_Power_Expansion_SizeIncrease");
|
||||||
int nCompression = GetLocalInt(oCreature, "PRC_Power_Compression_SizeReduction");
|
int nCompression = GetLocalInt(oCreature, "PRC_Power_Compression_SizeReduction");
|
||||||
|
|
||||||
@@ -320,7 +320,7 @@ int FindUnarmedDamage(object oCreature)
|
|||||||
if (nCompression)
|
if (nCompression)
|
||||||
{
|
{
|
||||||
iSize -= nCompression;
|
iSize -= nCompression;
|
||||||
}
|
} */
|
||||||
|
|
||||||
iMonkDamage += iDieIncrease;
|
iMonkDamage += iDieIncrease;
|
||||||
iShouDamage += iDieIncrease;
|
iShouDamage += iDieIncrease;
|
||||||
|
@@ -2736,6 +2736,47 @@ object HorseSummonPaladinMount(int bPHBDuration=FALSE)
|
|||||||
return oMount;
|
return oMount;
|
||||||
} // HorseSummonPaladinMount()
|
} // HorseSummonPaladinMount()
|
||||||
|
|
||||||
|
object HorseSummonPhantomSteed(int nCasterLvl, int nDuration)
|
||||||
|
{ // PURPOSE: Summon Phantom Steed
|
||||||
|
object oSummoner=OBJECT_SELF;
|
||||||
|
object oMount;
|
||||||
|
location lLoc;
|
||||||
|
int nDespawnTime;
|
||||||
|
int nCurrentTime;
|
||||||
|
int nMountNum=1;
|
||||||
|
string sResRef=HORSE_PALADIN_PREFIX;
|
||||||
|
effect eVFX;
|
||||||
|
oMount=HorseGetPaladinMount(oSummoner);
|
||||||
|
if (!GetIsObjectValid(oMount) && GetObjectType(oSummoner) == OBJECT_TYPE_CREATURE)
|
||||||
|
{ // okay to summon - only one mount at a time
|
||||||
|
if ((GetIsPC(oSummoner) || GetIsDM(oSummoner))&&!GetHasFeat(FEAT_HORSE_MENU,oSummoner)) HorseAddHorseMenu(oSummoner);
|
||||||
|
if (nCasterLvl < 11) nMountNum = 2;
|
||||||
|
else if (nCasterLvl > 10 && nCasterLvl < 15) nMountNum = 3;
|
||||||
|
else if (nCasterLvl > 14 && nCasterLvl < 25) nMountNum = 4;
|
||||||
|
else if (nCasterLvl > 24 && nCasterLvl < 30) nMountNum = 5;
|
||||||
|
else if (nCasterLvl > 29 && nCasterLvl < 35) nMountNum = 6;
|
||||||
|
else if (nCasterLvl > 34 && nCasterLvl < 40) nMountNum = 7;
|
||||||
|
else if (nCasterLvl > 39) nMountNum = 8;
|
||||||
|
lLoc=HORSE_SupportGetMountLocation(oSummoner,oSummoner);
|
||||||
|
oMount=HorseCreateHorse(sResRef+IntToString(nMountNum),lLoc,oSummoner);
|
||||||
|
if (!GetIsObjectValid(oMount)) oMount=HorseCreateHorse(sResRef+IntToString(nMountNum),GetLocation(oSummoner),oSummoner);
|
||||||
|
if (GetIsObjectValid(oMount))
|
||||||
|
{ // oMount created
|
||||||
|
eVFX=EffectVisualEffect(VFX_DUR_CUTSCENE_INVISIBILITY);
|
||||||
|
ApplyEffectToObject(DURATION_TYPE_TEMPORARY,eVFX,oMount,3.0);
|
||||||
|
eVFX=EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_2);
|
||||||
|
if (nMountNum>3) eVFX=EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3);
|
||||||
|
ApplyEffectAtLocation(DURATION_TYPE_INSTANT,eVFX,GetLocation(oMount));
|
||||||
|
nCurrentTime=HORSE_SupportAbsoluteMinute();
|
||||||
|
nDespawnTime=(nDuration*60)+nCurrentTime;
|
||||||
|
SetLocalInt(oSummoner,"nX3_PALADIN_UNSUMMON",nDespawnTime);
|
||||||
|
if (GetLocalInt(GetModule(),"X3_ENABLE_MOUNT_DB")&&GetIsPC(oSummoner)) SetLocalInt(oSummoner,"bX3_STORE_MOUNT_INFO",TRUE);
|
||||||
|
SetLocalObject(oSummoner,"oX3PaladinMount",oMount);
|
||||||
|
} // oMount created
|
||||||
|
} // okay to summon - only one paladin mount at a time
|
||||||
|
else { oMount=OBJECT_INVALID; }
|
||||||
|
return oMount;
|
||||||
|
} // HorseSummonPaladinMount()
|
||||||
|
|
||||||
void HorseUnsummonPaladinMount()
|
void HorseUnsummonPaladinMount()
|
||||||
{ // PURPOSE: Unsummon Paladin Mount
|
{ // PURPOSE: Unsummon Paladin Mount
|
||||||
|
@@ -131,7 +131,7 @@ void main()
|
|||||||
case BREATH_BAHAMUT_LINE:
|
case BREATH_BAHAMUT_LINE:
|
||||||
//evil characters can't use this breath
|
//evil characters can't use this breath
|
||||||
if(nAlignment == ALIGNMENT_EVIL) return;
|
if(nAlignment == ALIGNMENT_EVIL) return;
|
||||||
BaseBreath = CreateBreath(oPC, TRUE, fRange * 2, DAMAGE_TYPE_MAGICAL, 6, nDice * 2, ABILITY_CONSTITUTION, nSaveDCBonus, BREATH_NORMAL, 0);
|
BaseBreath = CreateBreath(oPC, TRUE, fRange * 2, DAMAGE_TYPE_MAGICAL, 6, nDice * 2, ABILITY_CONSTITUTION, nSaveDCBonus, BREATH_NORMAL, 0, SAVING_THROW_FORT);
|
||||||
ApplyBreath(BaseBreath, lTarget);
|
ApplyBreath(BaseBreath, lTarget);
|
||||||
if(nAlignment == ALIGNMENT_GOOD) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nClass * 2, DAMAGE_TYPE_POSITIVE, DAMAGE_POWER_ENERGY), oPC);
|
if(nAlignment == ALIGNMENT_GOOD) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nClass * 2, DAMAGE_TYPE_POSITIVE, DAMAGE_POWER_ENERGY), oPC);
|
||||||
if(nAlignment == ALIGNMENT_NEUTRAL) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nClass * 4, DAMAGE_TYPE_POSITIVE, DAMAGE_POWER_ENERGY), oPC);
|
if(nAlignment == ALIGNMENT_NEUTRAL) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nClass * 4, DAMAGE_TYPE_POSITIVE, DAMAGE_POWER_ENERGY), oPC);
|
||||||
|
@@ -270,15 +270,15 @@ void InlindlSchool(object oInitiator)
|
|||||||
void XaniqosSchool(object oInitiator, object oTarget, object oItem, int nEvent)
|
void XaniqosSchool(object oInitiator, object oTarget, object oItem, int nEvent)
|
||||||
{
|
{
|
||||||
int nType = GetBaseItemType(oItem);
|
int nType = GetBaseItemType(oItem);
|
||||||
if(nEvent == EVENT_ITEM_ONHIT)
|
/* if(nEvent == EVENT_ITEM_ONHIT) //:: handled in prc_onhitcast becuase it wasn't stacking w/ Skirmish
|
||||||
{
|
{
|
||||||
if(GetLocalInt(oInitiator, "XaniqosSchool") && IPGetIsProjectile(oItem)) // oItem is the ammo, since it's only applies to crossbows
|
if(GetLocalInt(oInitiator, "XaniqosSchool") && IPGetIsProjectile(oItem)) // oItem is the ammo, since it's only applies to crossbows
|
||||||
{
|
{
|
||||||
effect eDam = EffectDamage(d6(), DAMAGE_TYPE_PIERCING);
|
effect eDam = EffectDamage(d6(), DAMAGE_TYPE_PIERCING);
|
||||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
|
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
|
||||||
}
|
}
|
||||||
}
|
} */
|
||||||
else if(nEvent == EVENT_ONPLAYEREQUIPITEM)
|
if(nEvent == EVENT_ONPLAYEREQUIPITEM)
|
||||||
{
|
{
|
||||||
if (nType == BASE_ITEM_LIGHTCROSSBOW || nType == BASE_ITEM_HEAVYCROSSBOW)
|
if (nType == BASE_ITEM_LIGHTCROSSBOW || nType == BASE_ITEM_HEAVYCROSSBOW)
|
||||||
{
|
{
|
||||||
@@ -369,7 +369,7 @@ void CrossbowSniper(object oInitiator, object oItem, int nEvent)
|
|||||||
(nType == BASE_ITEM_HEAVYCROSSBOW && GetHasFeat(FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW, oInitiator)))
|
(nType == BASE_ITEM_HEAVYCROSSBOW && GetHasFeat(FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW, oInitiator)))
|
||||||
{
|
{
|
||||||
object oAmmo = GetItemInSlot(INVENTORY_SLOT_BOLTS, oInitiator);
|
object oAmmo = GetItemInSlot(INVENTORY_SLOT_BOLTS, oInitiator);
|
||||||
IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonus(DAMAGE_TYPE_PIERCING, nDex/2), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
IPSafeAddItemProperty(oAmmo, ItemPropertyDamageBonus(DAMAGE_TYPE_PIERCING, IPDamageConstant(nDex/2)), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
|
else if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
|
||||||
@@ -378,7 +378,7 @@ void CrossbowSniper(object oInitiator, object oItem, int nEvent)
|
|||||||
(nType == BASE_ITEM_HEAVYCROSSBOW && GetHasFeat(FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW, oInitiator)))
|
(nType == BASE_ITEM_HEAVYCROSSBOW && GetHasFeat(FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW, oInitiator)))
|
||||||
{
|
{
|
||||||
object oAmmo = GetItemInSlot(INVENTORY_SLOT_BOLTS, oInitiator);
|
object oAmmo = GetItemInSlot(INVENTORY_SLOT_BOLTS, oInitiator);
|
||||||
RemoveSpecificProperty(oAmmo, ITEM_PROPERTY_DAMAGE_BONUS, DAMAGE_TYPE_PIERCING, nDex/2, 1, "", -1, DURATION_TYPE_TEMPORARY);
|
RemoveSpecificProperty(oAmmo, ITEM_PROPERTY_DAMAGE_BONUS, DAMAGE_TYPE_PIERCING, IPDamageConstant(nDex/2), 1, "", -1, DURATION_TYPE_TEMPORARY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -51,7 +51,7 @@
|
|||||||
47 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
47 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||||
48 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
48 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||||
49 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
49 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||||
50 Drider 406 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
50 Drider 406 **** **** **** **** 3063 **** **** **** **** **** **** **** **** **** ****
|
||||||
51 Wemic 97 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
51 Wemic 97 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||||
52 Plant **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
52 Plant **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||||
53 Brownie 55 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
53 Brownie 55 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||||
|
@@ -228,6 +228,20 @@ void main()
|
|||||||
SetLocalInt(oSpellOrigin, "ImpRicochetVarRunning", 1);
|
SetLocalInt(oSpellOrigin, "ImpRicochetVarRunning", 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Xaniqos School
|
||||||
|
if (iItemBaseType == BASE_ITEM_BOLT && GetLocalInt(oSpellOrigin, "XaniqosSchool") > 0)
|
||||||
|
{
|
||||||
|
effect eDam = EffectDamage(d6(), DAMAGE_TYPE_PIERCING);
|
||||||
|
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oSpellTarget);
|
||||||
|
|
||||||
|
/* // Prevents the heartbeat script from running multiple times
|
||||||
|
if(GetLocalInt(oSpellOrigin, "ImpRicochetVarRunning") != 1)
|
||||||
|
{
|
||||||
|
DelayCommand(6.0, SetImprovedRicochetVar(oSpellOrigin) );
|
||||||
|
SetLocalInt(oSpellOrigin, "ImpRicochetVarRunning", 1);
|
||||||
|
} */
|
||||||
|
}
|
||||||
|
|
||||||
// Warchief Devoted Bodyguards
|
// Warchief Devoted Bodyguards
|
||||||
if(iItemBaseType == BASE_ITEM_ARMOR && GetLevelByClass(CLASS_TYPE_WARCHIEF, oSpellOrigin) > 7)
|
if(iItemBaseType == BASE_ITEM_ARMOR && GetLevelByClass(CLASS_TYPE_WARCHIEF, oSpellOrigin) > 7)
|
||||||
@@ -451,6 +465,7 @@ void main()
|
|||||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oSpellTarget);
|
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oSpellTarget);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* if (GetHasSpellEffect(MOVE_TC_BLOOD_WATER, oSpellOrigin) && GetBaseItemType(oItem) != BASE_ITEM_ARMOR)
|
/* if (GetHasSpellEffect(MOVE_TC_BLOOD_WATER, oSpellOrigin) && GetBaseItemType(oItem) != BASE_ITEM_ARMOR)
|
||||||
{
|
{
|
||||||
// Fake critical hit check
|
// Fake critical hit check
|
||||||
|
Binary file not shown.
@@ -5257,7 +5257,8 @@ REQUIREMENTS:
|
|||||||
|
|
||||||
Race: Living Elf.
|
Race: Living Elf.
|
||||||
Skills: Concentration 5, Spellcraft 14.
|
Skills: Concentration 5, Spellcraft 14.
|
||||||
Class : 11 levels in Sorcerer, Wizard, or Cleric
|
Spellcasting: Able to cast 6th level arcane or divine spells.
|
||||||
|
Feat: Craft Wonderous Item.
|
||||||
Alignment: Any Good
|
Alignment: Any Good
|
||||||
|
|
||||||
CLASS FEATURES:
|
CLASS FEATURES:
|
||||||
@@ -16506,7 +16507,7 @@ Levels
|
|||||||
5: Major Oozy Touch
|
5: Major Oozy Touch
|
||||||
6: Charisma Penalty -3
|
6: Charisma Penalty -3
|
||||||
Oozy Glob - Can use three times per day.
|
Oozy Glob - Can use three times per day.
|
||||||
Indiscernible Anatomy - Immunity to critical hits and sneak attacks.
|
Indiscernible Anatomy - The oozemaster gains Light Fortification.
|
||||||
7: Major Oozy Touch - Can choose a major ooze for a touch attack or another minor ooze.
|
7: Major Oozy Touch - Can choose a major ooze for a touch attack or another minor ooze.
|
||||||
8: Charisma Penalty -4
|
8: Charisma Penalty -4
|
||||||
Oozy Glob - Can use four times a day.
|
Oozy Glob - Can use four times a day.
|
||||||
|
Binary file not shown.
Reference in New Issue
Block a user