Reverted Luminous Armor.
Updated NUI spellcast menu (@Alhooness).
Fixed Inlindl School.
Tweaked prc_2da_cache creature.
Fixed Celebrant of Sharess spellcasting.
Found a few more functions to remove Assassin from.
Added GetTotalShieldACBonus().
Made magic staves medium weapons again, so that small creatures can use them.
Added feat constants for Charge & Grapple.
Devil's Eye should be Extendable.
Setup talents for Combat maneuvers.
Updated PRC8 manual.
Battlerager: Replaced Knockdown & Improved Knockdown with Improved Trip & Reckless Offense.
Ninja: Replaced racial HiPS with normal HiPS.
Placed Epic Skill Focus Alchemy under the correct masterfeat.
Fixed icon for Dousing the Flames.
Added Monkey Grip to iprp_feats.2da, for testing.
Added Double Scimitar to GetIsDoubleSidedWeeaponType()
Fixed Leaping Dragon.
Added club & dagger to correct proficiencies in IsProficient()
Updated Vow of Poverty for persistence. (@Anufis).
Added weapon wield changing option in PRC Options Radial.
Fixed targetting on Fleetness of Foot.
Tweaked ninja TLK entry.
War Domain weapon focus now uses EffectBonusFeat().
Vow of Poverty reapplies chosen stat bonuses and saves on new module (@Anufis)
Created spell constant for Snap Kick.
Tweaked Baleful Utterance.
IPDamageConstant() had a cap that it shouldn't have had.
Completely moved Assassin over to be a prepared caster ala 3e D&D.
Tweaked a few feat.2da entries for minor stuff.
Set torch as a monk weapon in baseitems.2da, so it doesns't screw up Flurry of Blows.
Expanded Hand of the Winged Masters for epic progression.
Expanded Crusader for epic progression.
Expanded Swordsage for epic progression.
Tweaked Warblade's epic bonus feat list.
Updated iprp_casterlvl.2da to allow higher DC for Runecrafting.
Updated Aligned Aura, Soldiers of Sanctity, Divine Protection, Tortiseshell & Mantle of Egregious Might to give correct AC type.
Expanded Skullclan Hunter for epic progression.
Fixed a lot of bad cone targeting types in spells.2da.
Dragon Disciples have to pick a Draconic Heritage at first level.
Piercing Cold now inflicts untyped damage.
Cleaned up Midnight Augmentation.
Dread Necromancer is an Arcane class.
Expanded Iron Mind for epic progression.
Expanded War Mind for epic progression.
Fixed Gloura / Bard / Sublime Chord issues.
Restored Nezumi race.
Reverted Bard Armored spellcasting (change originally made due to incorrect SRD).
Fixed Aura of Despair to only affect hostiles.
Fixed damage cap on Disintegrate.
Fixed bug where you could still wear armor under the effects of Luminous Armor.
Fixed PsyWar bug with NUI Spellcast menu (@rakiov).
Added @Rakiov's brilliant NUI spellcast system & power attack GUI.
Fixed incorrect constants for Charming the Arrow and Investigator.
Updated loadhints.2da.
Expanded Disciple of Mephistopheles for epic progression.
Expanded Disciple of Soul Eater for epic progression.
Crusader's Aura of Triumph has a range of Touch.
Swordsage's Pearl of Black Doubt may actually increase AC now.
Crusader's Steely Resolve should start back up after logging back into MP.
Hopefully Desert Wind strikes will no longer burn the wielder when using Flame Weapon.
Keen Senses should go away when leaving Hunter's Senses stance.
Moment of Prescience should be calculating bonuses correctly.
Fixed errant domains showing up as epic bonus feats in several class lists.
Allow Lasher's Improved Trip to allow FEATOR entry Vae School.
Updated filends.
Add ProcessPreparedSpellLevel() by TiredByFirelight.
Endure Exposure should allow multiple castings.
Updated Bloodclaw Master's Scent ability.
Avalanche of Blades should stop after the first miss now.
Removed Ambidexterity from Bladesinger Bonus feats.
Added loadhints.2da.
Set Lasher debug messages to DEBUG.
Enlarge & Reduce person applies a Visual Transform to the target now.
Added HP Power Attack chat script to user notes.
Expanded Ruby Knight Vindicator for epic progression.
Added EvalPRCFeats() to prc_onrespawn to see if we could auto reapply class abilities to weapons (GTWF) after death.