Updated Disciple of Dispater's Iron Power for new weapon types
Updated Disciple of Dispater's Iron Power for new weapon types. Added note about adding new weapons.
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@@ -10,33 +10,45 @@ int IsItemMetal(object oItem)
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// Any of these Base Item Types can be considered "mostly metal"
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if (type==BASE_ITEM_BASTARDSWORD ||
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type==BASE_ITEM_BATTLEAXE ||
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type==BASE_ITEM_DAGGER ||
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type==BASE_ITEM_DIREMACE ||
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type==BASE_ITEM_DOUBLEAXE ||
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type==BASE_ITEM_DWARVENWARAXE ||
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type==BASE_ITEM_GREATAXE ||
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type==BASE_ITEM_GREATSWORD ||
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type==BASE_ITEM_HALBERD ||
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type==BASE_ITEM_HANDAXE ||
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type==BASE_ITEM_HEAVYFLAIL ||
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type==BASE_ITEM_KAMA ||
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type==BASE_ITEM_KATANA ||
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type==BASE_ITEM_KUKRI ||
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type==BASE_ITEM_LIGHTFLAIL ||
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type==BASE_ITEM_LIGHTHAMMER ||
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type==BASE_ITEM_LIGHTMACE ||
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type==BASE_ITEM_LONGSWORD ||
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type==BASE_ITEM_MORNINGSTAR ||
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type==BASE_ITEM_RAPIER ||
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type==BASE_ITEM_SCIMITAR ||
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type==BASE_ITEM_SCYTHE ||
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type==BASE_ITEM_SHORTSWORD ||
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type==BASE_ITEM_SHURIKEN ||
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type==BASE_ITEM_SICKLE ||
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type==BASE_ITEM_THROWINGAXE ||
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type==BASE_ITEM_TWOBLADEDSWORD ||
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type==BASE_ITEM_WARHAMMER)
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type==BASE_ITEM_BATTLEAXE ||
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type==BASE_ITEM_DAGGER ||
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type==BASE_ITEM_DIREMACE ||
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type==BASE_ITEM_DOUBLEAXE ||
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type==BASE_ITEM_DWARVENWARAXE ||
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type==BASE_ITEM_GREATAXE ||
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type==BASE_ITEM_GREATSWORD ||
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type==BASE_ITEM_HALBERD ||
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type==BASE_ITEM_HANDAXE ||
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type==BASE_ITEM_HEAVYFLAIL ||
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type==BASE_ITEM_KAMA ||
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type==BASE_ITEM_KATANA ||
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type==BASE_ITEM_KUKRI ||
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type==BASE_ITEM_LIGHTFLAIL ||
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type==BASE_ITEM_LIGHTHAMMER ||
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type==BASE_ITEM_LIGHTMACE ||
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type==BASE_ITEM_LONGSWORD ||
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type==BASE_ITEM_MORNINGSTAR ||
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type==BASE_ITEM_RAPIER ||
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type==BASE_ITEM_SCIMITAR ||
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type==BASE_ITEM_SCYTHE ||
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type==BASE_ITEM_SHORTSWORD ||
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type==BASE_ITEM_SHURIKEN ||
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type==BASE_ITEM_SICKLE ||
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type==BASE_ITEM_THROWINGAXE ||
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type==BASE_ITEM_TWOBLADEDSWORD ||
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type==BASE_ITEM_WARHAMMER ||
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type==BASE_ITEM_HEAVY_PICK ||
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type==BASE_ITEM_LIGHT_PICK ||
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type==BASE_ITEM_SAI ||
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type==BASE_ITEM_FALCHION ||
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type==BASE_ITEM_KATAR ||
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type==BASE_ITEM_HEAVY_MACE ||
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type==BASE_ITEM_MAUL ||
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type==BASE_ITEM_DOUBLE_SCIMITAR ||
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type==BASE_ITEM_EAGLE_CLAW ||
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type==BASE_ITEM_ELVEN_LIGHTBLADE ||
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type==BASE_ITEM_ELVEN_THINBLADE ||
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type==BASE_ITEM_ELVEN_COURTBLADE)
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{
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nReturnVal=2; // Mostly metal
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}
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