baseitems.2da fix for new weapon models
baseitems.2da fix for new weapon models
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@@ -26,9 +26,9 @@ const int BASE_ITEM_GOAD = 125;
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const int BASE_ITEM_EAGLE_CLAW = 126;
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const int BASE_ITEM_CRAFTED_ROD = 199;
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const int BASE_ITEM_CRAFTED_STAFF = 201;
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const int BASE_ITEM_ELVEN_LIGHTBLADE = 202;
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const int BASE_ITEM_ELVEN_THINBLADE = 203;
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const int BASE_ITEM_ELVEN_COURTBLADE = 204;
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const int BASE_ITEM_ELVEN_LIGHTBLADE = 202;
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const int BASE_ITEM_ELVEN_THINBLADE = 203;
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const int BASE_ITEM_ELVEN_COURTBLADE = 204;
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//:://////////////////////////////////////////////
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//:: Player Health Const
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