Added PW hook for alcohol & onUserDefined. Removed ability score check for Psilike [PRC_IsPsiLike] creatures. Updated scripted Favored Enemy for Plant & Ooze. Removed extra scythe entry from CheckCraftingMaterial(). Added missing morningstar entry in GetBaseResRef(). Increased Template limit to 250. Changed Lich templates to count Practiced Spellcaster in calculation.

This commit is contained in:
Jaysyn904
2024-07-24 18:17:19 -04:00
parent beeac117f7
commit e5b7389319
19 changed files with 38 additions and 19419 deletions

View File

@@ -17,6 +17,7 @@
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//void main (){}
//////////////////////////////////////////////////
/* Constants */
@@ -714,7 +715,11 @@ struct manifestation EvaluateManifestation(object oManifester, object oTarget, s
manif.nSpellID = PRCGetSpellId();
// Run an ability score check to see if the manifester can manifest the power at all
if(GetAbilityScoreOfClass(oManifester, nClass) - 10 < nPowerLevel && !bIgnoreConstraints && !bIsPsiLike && !GetHasSpellEffect(VESTIGE_ARETE, oManifester) && !GetHasSpellEffect(VESTIGE_THETRIAD, oManifester) && !GetHasSpellEffect(VESTIGE_ABYSM, oManifester) && manif.nSpellID != POWER_ELAN_RESILIANCE)
if (bIsPsiLike)
{
manif.bCanManifest = TRUE;
}
else if(GetAbilityScoreOfClass(oManifester, nClass) - 10 < nPowerLevel && !bIgnoreConstraints && !bIsPsiLike && !GetHasSpellEffect(VESTIGE_ARETE, oManifester) && !GetHasSpellEffect(VESTIGE_THETRIAD, oManifester) && !GetHasSpellEffect(VESTIGE_ABYSM, oManifester) && manif.nSpellID != POWER_ELAN_RESILIANCE)
{
FloatingTextStrRefOnCreature(16826411, oManifester, FALSE); // "You do not have a high enough ability score to manifest this power"
manif.bCanManifest = FALSE;