Further file organization
Further file organization
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41
nwn/nwnprc/trunk/spells/sp_lowersr.nss
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41
nwn/nwnprc/trunk/spells/sp_lowersr.nss
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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if (!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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object oTarget = PRCGetSpellTargetObject();
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int nCasterLvl = PRCGetCasterLevel(OBJECT_SELF);
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if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, OBJECT_SELF))
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{
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// Fire cast spell at event for the specified target
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PRCSignalSpellEvent(oTarget);
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if(PRCGetIsAliveCreature(oTarget))
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{
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// Let the target attempte to make a fort save. (good luck since there is a penalty equal to the
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// caster's level on the save).
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, PRCGetSaveDC(oTarget,OBJECT_SELF) + nCasterLvl, SAVING_THROW_TYPE_SPELL))
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{
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// Calculate the duration of the spell.
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float fDuration = PRCGetMetaMagicDuration(MinutesToSeconds(nCasterLvl));
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// Generate a SR decrease for the caster level, up to a max of 15.
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int nSRReduction = nCasterLvl;
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if (nSRReduction > 15) nSRReduction = 15;
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effect eSR = EffectLinkEffects(EffectSpellResistanceDecrease(nSRReduction), EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE));
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//Apply the VFX impact and effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSR, oTarget, fDuration,TRUE,-1,nCasterLvl);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_REDUCE_ABILITY_SCORE), oTarget);
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}
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}
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}
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PRCSetSchool();
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}
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