Further file organization
Further file organization
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74
nwn/nwnprc/trunk/spells/sp_leonl_roar.nss
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74
nwn/nwnprc/trunk/spells/sp_leonl_roar.nss
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//::///////////////////////////////////////////////
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//:: Name Leonal's Roar
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//:: FileName sp_leonl_roar.nss
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//:://////////////////////////////////////////////
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/**@file Leonal's Roar
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Evocation [Good, Sonic]
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Level: Drd 8
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Components: V
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Casting Time: 1 standard action
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Range: 40 ft.
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Targets: Non good creatures in a 40-ft.radius spread
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centered on you
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Duration: Instantaneous
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Saving Throw: Fortitude partial
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Spell Resistance: Yes
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This spell has the effect of a holy word, and it
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additionally deals 2d6 points of sonic damage to
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non-good creatures in the area. A successful
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Fortitude saving throw negates the sonic damage,
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but not the other effects of the spell.
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Author: Tenjac
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Created: 7/7/06
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_EVOCATION);
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object oPC = OBJECT_SELF;
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location lLoc = PRCGetSpellTargetLocation();
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object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, 12.192, lLoc, TRUE, OBJECT_TYPE_CREATURE);
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int nDC;
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int nMetaMagic = PRCGetMetaMagicFeat();
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int nDam;
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int nCasterLvl = PRCGetCasterLevel(oPC);
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while(GetIsObjectValid(oTarget))
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{
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nDC = PRCGetSaveDC(oTarget, oPC);
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if(!PRCDoResistSpell(oPC, oTarget, nCasterLvl + SPGetPenetr()))
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{
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_SONIC))
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{
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nDam = d6(2);
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if(nMetaMagic & METAMAGIC_MAXIMIZE)
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{
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nDam = 12;
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}
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if(nMetaMagic & METAMAGIC_EMPOWER)
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{
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nDam += (nDam/2);
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}
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nDam += SpellDamagePerDice(oPC, 2);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectDamage(oTarget, nDam, DAMAGE_TYPE_SONIC), oTarget);
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}
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, 12.192, lLoc, TRUE, OBJECT_TYPE_CREATURE);
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}
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//Holy Word
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ActionCastSpellAtLocation(SPELL_HOLY_WORD, lLoc, nMetaMagic, TRUE, PROJECTILE_PATH_TYPE_DEFAULT, TRUE);
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//SPGoodShift(oPC);
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}
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