Further file organization
Further file organization
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142
nwn/nwnprc/trunk/spells/nw_s0_mindblk.nss
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142
nwn/nwnprc/trunk/spells/nw_s0_mindblk.nss
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//::///////////////////////////////////////////////
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//:: Mind Blank
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//:: NW_S0_MindBlk.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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All allies are granted immunity to mental effects
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in the AOE.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 7, 2002
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
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#include "prc_inc_spells"
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//::///////////////////////////////////////////////
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//:: ApplyMindBlank
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Applies Mind blank to the target
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*/
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//:://////////////////////////////////////////////
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//:: Created By:
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//:: Created On:
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//:://////////////////////////////////////////////
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void PRCApplyMindBlank(object oTarget, int nSpellId, float fDelay=0.0)
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{
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effect eImm1 = EffectImmunity(IMMUNITY_TYPE_MIND_SPELLS);
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effect eVis = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_POSITIVE);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eLink = EffectLinkEffects(eImm1, eVis);
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eLink = EffectLinkEffects(eLink, eDur);
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effect eSearch = GetFirstEffect(oTarget);
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int bValid;
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int nDuration = PRCGetCasterLevel(OBJECT_SELF);
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int nMetaMagic = PRCGetMetaMagicFeat();
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//Enter Metamagic conditions
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if (nMetaMagic & METAMAGIC_EXTEND)
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, nSpellId, FALSE));
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//Search through effects
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while(GetIsEffectValid(eSearch))
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{
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bValid = FALSE;
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//Check to see if the effect matches a particular type defined below
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if (GetEffectType(eSearch) == EFFECT_TYPE_DAZED)
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{
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bValid = TRUE;
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}
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else if(GetEffectType(eSearch) == EFFECT_TYPE_CHARMED)
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{
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bValid = TRUE;
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}
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else if(GetEffectType(eSearch) == EFFECT_TYPE_SLEEP)
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{
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bValid = TRUE;
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}
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else if(GetEffectType(eSearch) == EFFECT_TYPE_CONFUSED)
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{
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bValid = TRUE;
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}
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else if(GetEffectType(eSearch) == EFFECT_TYPE_STUNNED)
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{
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bValid = TRUE;
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}
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else if(GetEffectType(eSearch) == EFFECT_TYPE_DOMINATED)
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{
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bValid = TRUE;
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}
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// * Additional March 2003
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// * Remove any feeblemind originating effects
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else if (GetEffectSpellId(eSearch) == SPELL_FEEBLEMIND)
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{
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bValid = TRUE;
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}
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else if (GetEffectSpellId(eSearch) == SPELL_BANE)
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{
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bValid = TRUE;
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}
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//Apply damage and remove effect if the effect is a match
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if (bValid == TRUE)
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{
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RemoveEffect(oTarget, eSearch);
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}
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eSearch = GetNextEffect(oTarget);
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}
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//After effects are removed we apply the immunity to mind spells to the target
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DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration)));
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}
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ABJURATION);
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/*
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Spellcast Hook Code
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Added 2003-06-20 by Georg
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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effect eImpact = EffectVisualEffect(VFX_FNF_LOS_NORMAL_20);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, PRCGetSpellTargetLocation());
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object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, PRCGetSpellTargetLocation());
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while(GetIsObjectValid(oTarget))
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{
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if(spellsIsTarget(oTarget, SPELL_TARGET_ALLALLIES, OBJECT_SELF))
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{
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PRCApplyMindBlank(oTarget, GetSpellId(), PRCGetRandomDelay());
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, PRCGetSpellTargetLocation());
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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