Further file organization
Further file organization
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27
nwn/nwnprc/trunk/smp/smp_ai_summ_hert.nss
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27
nwn/nwnprc/trunk/smp/smp_ai_summ_hert.nss
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/*:://////////////////////////////////////////////
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//:: Name Summon Monster - On Heartbeat
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//:: FileName SMP_AI_Summ_Hert
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//:://////////////////////////////////////////////
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On Heartbeat.
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Moves to the caster, depending on orders.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "SMP_AI_INCLUDE"
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void main()
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{
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// Delcare major variables
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object oSelf = OBJECT_SELF;
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object oMaster = GetMaster();
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// Check if in combat and moving or not
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if(!GetIsInCombat() && GetCurrentAction() != ACTION_MOVETOPOINT)
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{
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// Move to the master
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ClearAllActions();
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ActionForceFollowObject(oMaster, 2.0);
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}
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}
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