Further file organization
Further file organization
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38
nwn/nwnprc/trunk/smp/phs_s_symbfear.nss
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38
nwn/nwnprc/trunk/smp/phs_s_symbfear.nss
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/*:://////////////////////////////////////////////
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//:: Spell Name Symbol of Fear
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//:: Spell FileName PHS_S_SymbFear
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Paniked for those in 60feet (20M) of the symbol, 1 round/caster level. Fear/
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mind affecting descriptors. Rogue can search for it. Will negates (level 6)
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Material Component: Mercury and phosphorus, plus powdered diamond and opal
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with a total value of at least 1,000 gp.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Not done yet.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Spell Hook Check.
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if(!PHS_SpellHookCheck(PHS_SPELL_SYMBOL_OF_FEAR)) return;
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// Declare major variables
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object oCaster = OBJECT_SELF;
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location lTarget = GetSpellTargetLocation(); // Should be OBJECT_SELF's location
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int nCasterLevel = PHS_GetCasterLevel();
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// Declare effects
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effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_SYMBOL_OF_FEAR_EFFECT);
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effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_SYMBOL_OF_FEAR_ENTRY);
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// Apply it at the target location
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}
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