Further file organization

Further file organization
This commit is contained in:
Jaysyn904
2023-08-23 22:11:00 -04:00
parent 3062876237
commit d87fe14826
22364 changed files with 0 additions and 3253 deletions

View File

@@ -0,0 +1,51 @@
/*:://////////////////////////////////////////////
//:: Spell Name Solid Fog: On Enter
//:: Spell FileName PHS_S_SolidFogA
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Acid Fog uses this as a template. It applies, on enter (and removes on exit)
these effects:
80% slow down in movement.
20% melee consealment.
100% ranged consealment.
100% ranged miss chance
-2 To Hit (Melee)
-2 To Damage (Melee)
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Check AOE status
if(!PHS_CheckAOECreator()) return;
// Declare major variables
object oTarget = GetEnteringObject();
object oCreator = GetAreaOfEffectCreator();
//Declare major effects
effect eSlow = EffectMovementSpeedDecrease(80);
effect eConseal = EffectConcealment(20, MISS_CHANCE_TYPE_VS_MELEE);
effect eConseal2 = EffectConcealment(100, MISS_CHANCE_TYPE_VS_RANGED);
effect eMiss = EffectMissChance(100, MISS_CHANCE_TYPE_VS_RANGED);
effect eHitReduce = EffectAttackDecrease(2);
effect eDamReduce = EffectDamageDecrease(2);
// Link
effect eLink = EffectLinkEffects(eConseal, eConseal2);
eLink = EffectLinkEffects(eLink, eSlow);
eLink = EffectLinkEffects(eLink, eMiss);
eLink = EffectLinkEffects(eLink, eHitReduce);
eLink = EffectLinkEffects(eLink, eDamReduce);
//Fire cast spell at event for the target
PHS_SignalSpellCastAt(oTarget, PHS_SPELL_SOLID_FOG);
// Apply effects
PHS_AOE_OnEnterEffects(eLink, oTarget, PHS_SPELL_SOLID_FOG);
}