Further file organization
Further file organization
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nwn/nwnprc/trunk/smp/phs_s_geaslesser.nss
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56
nwn/nwnprc/trunk/smp/phs_s_geaslesser.nss
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/*:://////////////////////////////////////////////
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//:: Spell Name Geas, Lesser
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//:: Spell FileName PHS_S_GeasLesser
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Enchantment (Compulsion) [Language-Dependent, Mind-Affecting]
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Level: Brd 3, Sor/Wiz 4
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Components: V
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Casting Time: 1 round
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Range: Close (8M)
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Target: One living creature with 7 HD or less
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Duration: One day/level or until discharged (D)
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Saving Throw: Will negates
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Spell Resistance: Yes
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A lesser geas places a magical command on a creature to carry out some
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service or to refrain from some action or course of activity, as desired by
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you. The creature must have 7 or fewer Hit Dice and be able to understand
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you. While a geas cannot compel a creature to kill itself or perform acts
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that would result in certain death, it can cause almost any other course of
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activity.
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The geased creature must follow the given instructions until the geas is
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completed, no matter how long it takes.
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If the instructions involve some open-ended task that the recipient cannot
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complete through his own actions the spell remains in effect for a maximum
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of one day per caster level. A clever recipient can subvert some instructions:
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If the subject is prevented from obeying the lesser geas for 24 hours, it
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takes a -2 penalty to each of its ability scores. Each day, another -2
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penalty accumulates, up to a total of -8. No ability score can be reduced
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to less than 3 by this effect. The ability score penalties are removed 24
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hours after the subject resumes obeying the lesser geas.
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A lesser geas (and all ability score penalties) can be ended by break
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enchantment, limited wish, remove curse, miracle, or wish. Dispel magic does
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not affect a lesser geas.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Not in yet because, frankly, it might never be added, apart from a DM
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spell! ;-) . It requires quite a bit of scripting
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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