Further file organization
Further file organization
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129
nwn/nwnprc/trunk/scripts/wol_m_sunsword.nss
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129
nwn/nwnprc/trunk/scripts/wol_m_sunsword.nss
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//::///////////////////////////////////////////////
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//:: Name Sunsword maintain script
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//:: FileName wol_m_sunsword
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//:://////////////////////////////////////////////
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/*
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LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
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Skill Check Penalty: -1 at 7th, -2 at 13th, -3 at 17th
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Hit Point Penalty: -2 at 6th, -4 at 8th, -6 at 9th, -8 at 11th, -10 at 12th, -12 at 14th, -14 at 16th, -16 at 17th, -18 at 19th, -20 at 20th
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LEGACY ITEM BONUSES
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5th - +2 Bastard Sword
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11th - +3 Bastard Sword
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13th - +4 Bastard Sword
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17th - +5 Keen Bastard Sword
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LEGACY ITEM ABILITIES
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Fires of the Day (Sp): At 9th, you can cast daylight once per day. At 16th level, you can use it at will.
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Undeath's Bane (Su): At 10th level, you deal an extra 3d6 damage to undead
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Death Ward (Sp): At 14th level, you can cast death ward once per day.
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Banish Undead (Sp): At 19th level, once per day you can cast banishment on undead creatures, instead of outsiders.
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Undeath to Death (Sp): At 20th level, once per day you can cast undeath to death.
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*/
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#include "prc_inc_template"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int nHD = GetHitDice(oPC);
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int nHPPen = 0;
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object oWOL = GetItemPossessedBy(oPC, "WOL_Sunsword");
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// You get nothing if you aren't wielding the weapon
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if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) return;
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// 5th to 10th level abilities
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if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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{
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if(nHD >= 5)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2));
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}
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if(nHD >= 6)
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{
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nHPPen += 2;
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}
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if(nHD >= 7)
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{
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if (13 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 1)), "WOLEffect"), oPC);
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}
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if(nHD >= 8)
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{
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nHPPen += 2;
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}
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if(nHD >= 9)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_DAY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 10)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_UNDEAD, IP_CONST_DAMAGETYPE_SLASHING, IP_CONST_DAMAGEBONUS_3d6));
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}
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}
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// 11th to 16th level abilities
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if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
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{
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if(nHD >= 11)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(3));
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}
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if(nHD >= 12)
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{
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nHPPen += 2;
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}
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if(nHD >= 13)
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{
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if (17 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 2)), "WOLEffect"), oPC);
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(4));
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}
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if(nHD >= 14)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_WARD), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 15)
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{
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}
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if(nHD >= 16)
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{
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nHPPen += 2;
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}
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}
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// 17th+ level abilities
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if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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{
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if(nHD >= 17)
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{
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IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(5));
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IPSafeAddItemProperty(oWOL, ItemPropertyKeen());
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 3)), "WOLEffect"), oPC);
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nHPPen += 2;
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}
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if(nHD >= 18)
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{
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}
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if(nHD >= 19)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_BANISH), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 20)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_UNDEATH), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
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if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
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{
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WoLHealthPenaltyHB(oPC);
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SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
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}
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}
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