Further file organization
Further file organization
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151
nwn/nwnprc/trunk/scripts/wol_m_quickspr.nss
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151
nwn/nwnprc/trunk/scripts/wol_m_quickspr.nss
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//::///////////////////////////////////////////////
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//:: Name Quickspur's Ally maintain script
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//:: FileName wol_m_quickspr
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//:://////////////////////////////////////////////
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/*
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LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
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Attack Penalty: -1 at 9th, -2 at 13th
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Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th
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Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th
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LEGACY ITEM BONUSES
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5th - +1 bashing shield (+1 weapon)
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8th - +2 bashing shield (+1 weapon)
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11th - +2 bashing shield (+2 weapon)
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13th - +3 bashing shield (+2 weapon)
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15th - +3 bashing shield (+3 weapon)
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17th - +4 bashing shield (+4 weapon)
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19th - +5 bashing shield (+5 weapon)
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LEGACY ITEM ABILITIES
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Quickspur (Su): At 6th level and higher, you gain a +5 competence bonus on Ride checks.
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Arrowblight (Sp): At 10th level and higher, once per day you can use entropic shield as the spell. Caster level 5th.
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Resist Fire (Sp): Beginning at 11th level, once per day, you can use resist elements. Caster level 5th.
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Phantom Steed (Sp): Starting at 16th level, once per day, you can use phantom steed. Caster level 10th.
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Weaponbend (Sp): At 18th level and higher, three times per day, you can use blur. Caster level 15th.
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Stoneguard (Sp): Beginning at 20th level, once per day, you can use stoneskin. Caster level 15th.
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*/
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#include "prc_inc_template"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int nHD = GetHitDice(oPC);
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int nHPPen = 0;
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object oWOL = GetItemPossessedBy(oPC, "WOL_quickspr");
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object oAmmo, oItem;
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// You get nothing if you aren't wielding the legacy item
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if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC))
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{
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SetCompositeAttackBonus(oPC, "quickspr_Atk", 0, ATTACK_BONUS_MISC);
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SetCompositeBonus(oSkin, "quickspr_SavesF", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
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SetCompositeBonus(oSkin, "quickspr_SavesW", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL);
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SetCompositeBonus(oSkin, "quickspr_SavesR", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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SetCompositeBonus(oSkin, "Quickspur_Ride", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_RIDE);
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return;
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}
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// 5th to 10th level abilities
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if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
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{
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if(nHD >= 5)
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{
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SetLocalInt(oPC, "BashingEnchant", 1);
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}
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if(nHD >= 6)
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{
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nHPPen += 4;
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SetCompositeBonus(oSkin, "Quickspur_Ride", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_RIDE);
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}
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if(nHD >= 7)
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{
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}
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if(nHD >= 8)
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{
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SetCompositeBonus(oSkin, "quickspr_SavesF", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
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SetCompositeBonus(oSkin, "quickspr_SavesW", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL);
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SetCompositeBonus(oSkin, "quickspr_SavesR", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(2));
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}
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if(nHD >= 9)
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{
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SetCompositeAttackBonus(oPC, "quickspr_Atk", -1, ATTACK_BONUS_MISC);
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nHPPen += 2;
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}
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if(nHD >= 10)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_SHIELD), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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// 11th to 16th level abilities
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if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
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{
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if(nHD >= 11)
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{
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_RESIST), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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SetLocalInt(oPC, "BashingEnchant", 2);
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}
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if(nHD >= 12)
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{
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nHPPen += 2;
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}
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if(nHD >= 13)
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{
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SetCompositeAttackBonus(oPC, "quickspr_Atk", -2, ATTACK_BONUS_MISC);
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IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(3));
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}
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if(nHD >= 14)
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{
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}
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if(nHD >= 15)
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{
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nHPPen += 2;
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SetLocalInt(oPC, "BashingEnchant", 3);
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}
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if(nHD >= 16)
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{
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SetCompositeBonus(oSkin, "quickspr_SavesF", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
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SetCompositeBonus(oSkin, "quickspr_SavesW", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL);
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SetCompositeBonus(oSkin, "quickspr_SavesR", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_STEED), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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// 17th+ level abilities
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if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
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{
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if(nHD >= 17)
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{
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SetLocalInt(oPC, "BashingEnchant", 4);
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IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(4));
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}
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if(nHD >= 18)
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{
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nHPPen += 2;
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SetCompositeBonus(oSkin, "quickspr_SavesF", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
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SetCompositeBonus(oSkin, "quickspr_SavesW", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL);
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SetCompositeBonus(oSkin, "quickspr_SavesR", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX);
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_BLUR), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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if(nHD >= 19)
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{
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nHPPen += 2;
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SetLocalInt(oPC, "BashingEnchant", 5);
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IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(5));
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}
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if(nHD >= 20)
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{
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nHPPen += 2;
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_STONE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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}
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SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
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if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
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{
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WoLHealthPenaltyHB(oPC);
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SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
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}
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}
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