Further file organization
Further file organization
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14
nwn/nwnprc/trunk/scripts/prgt_spawneg.nss
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14
nwn/nwnprc/trunk/scripts/prgt_spawneg.nss
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//An example OnHB script for an invisible placeable to spawn a ground trap
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#include "prc_alterations"
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#include "prgt_inc"
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void main()
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{
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struct trap tTrap;
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//this will use 5 as the CR for the trap
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tTrap = CreateRandomTrap(5);
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//add code in here to change things if you want to
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//for example, to set the detect DC to be 25 use:
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//tTrap.nDetectDC = 25;
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PRGT_CreateTrapAtLocation(GetLocation(OBJECT_SELF), tTrap);
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DestroyObject(OBJECT_SELF);
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}
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