Further file organization
Further file organization
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13
nwn/nwnprc/trunk/scripts/prc_trueappear.nss
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13
nwn/nwnprc/trunk/scripts/prc_trueappear.nss
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// store PC's true form - the appearance is restored by prc_onenter.nss
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// for compatibility with BioWare 'horse-scripts'
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#include "prc_inc_shifting"
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#include "x3_inc_horse"
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void main()
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{
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object oPC = OBJECT_SELF;
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if(!GetIsDM(oPC) && !HorseGetIsMounted(oPC))
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StoreCurrentAppearanceAsTrueAppearance(oPC, TRUE);
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}
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