Further file organization
Further file organization
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44
nwn/nwnprc/trunk/scripts/prc_ft_spnhlbrd.nss
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44
nwn/nwnprc/trunk/scripts/prc_ft_spnhlbrd.nss
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//::///////////////////////////////////////////////
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//:: Spinning Halberd
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//:: prc_ft_spnhlbrd.nss
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//::///////////////////////////////////////////////
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/*
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If you hit the same creature with both your
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sword and your axe in the same round, you may
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make a free trip attempt against that foe.
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*/
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//:://////////////////////////////////////////////
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//:: Modified By: Stratovarius
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//:: Modified On: 11.11.2018
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//:://////////////////////////////////////////////
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#include "prc_inc_combat"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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effect eVis = EffectVisualEffect(VFX_IMP_FLAME_M);
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effect eDummy;
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object oRight = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
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object oLeft = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oPC);
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if (GetBaseItemType(oRight) == BASE_ITEM_HALBERD)
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{
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PerformAttackRound(oTarget, oPC, eDummy);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(EffectACIncrease(1, AC_DODGE_BONUS)), oPC, 6.0);
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int nAttack = GetAttackRoll(oTarget, oPC, oRight, 0, 0, -5);
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if (nAttack > 0)
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{
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int nDam = d6(nAttack) + (GetAbilityModifier(ABILITY_STRENGTH, oPC) * nAttack);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, ExtraordinaryEffect(EffectDamage(nDam, DAMAGE_TYPE_BLUDGEONING)), oTarget);
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}
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}
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else
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{
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FloatingTextStringOnCreature("You do not have the right weapon equipped for Spinning Halberd", oPC, FALSE);
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PerformAttackRound(oTarget, oPC, eDummy);
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}
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}
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