Further file organization

Further file organization
This commit is contained in:
Jaysyn904
2023-08-23 22:11:00 -04:00
parent 3062876237
commit d87fe14826
22364 changed files with 0 additions and 3253 deletions

View File

@@ -0,0 +1,25 @@
#include "prc_inc_clsfunc"
#include "prc_inc_breath"
void main()
{
// Check for alcohol:
if(!UseAlcohol())
{
if(GetIsDrunk())
// PC has no drinks left, remove Drunken Rage effects for Breath of Flame:
RemoveAlcoholEffects();
else
{
// PC has no alcohol in inventory or in system, exit:
FloatingTextStringOnCreature("Breath of Flame not possible", OBJECT_SELF);
SendMessageToPC(OBJECT_SELF, "You don't have any alcohol in your system or in your inventory.");
return;
}
}
// Breath of Flame:
struct breath FlameBreath = CreateBreath(OBJECT_SELF, FALSE, 20.0, DAMAGE_TYPE_FIRE, 12, 3, ABILITY_CONSTITUTION, GetLevelByClass(CLASS_TYPE_DRUNKEN_MASTER), BREATH_NORMAL, 0);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(494), GetSpellTargetLocation());
ApplyBreath(FlameBreath, GetSpellTargetLocation());
}