Further file organization
Further file organization
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23
nwn/nwnprc/trunk/scripts/prc_ai_fam_spawn.nss
Normal file
23
nwn/nwnprc/trunk/scripts/prc_ai_fam_spawn.nss
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#include "prc_inc_assoc"
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void main()
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{
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object oComp = OBJECT_SELF;
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ExecuteScript("nw_ch_ac9", oComp);
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ExecuteScript("prc_npc_spawn", oComp);
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/* if(GetAssociateTypeNPC(oComp) == ASSOCIATE_TYPE_ANIMALCOMPANION)
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{
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object oMaster = GetMasterNPC(oComp);
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object oCompSkin = GetPCSkin(oComp);
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//Exalted Companion
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if(GetHasFeat(FEAT_EXALTED_COMPANION, oMaster) && GetAlignmentGoodEvil(oMaster) == ALIGNMENT_GOOD)
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ApplyExaltedCompanion(oComp, oCompSkin);
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//Talontar Blightlord's Illmaster
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if(GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oMaster) >= 2)
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ApplyIllmaster(oComp, oCompSkin);
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}*/
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}
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