Further file organization
Further file organization
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27
nwn/nwnprc/trunk/scripts/prc_ai_con_death.nss
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27
nwn/nwnprc/trunk/scripts/prc_ai_con_death.nss
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#include "inc_pers_array"
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void main()
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{
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//ExecuteScript("nw_ch_ac7", OBJECT_SELF);
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//dont fire the bioware one, it does odd things
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//remove golem from masters list
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object oPC = GetMaster(OBJECT_SELF);
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int i;
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string sResRef = GetResRef(OBJECT_SELF);
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for(i=0;i<persistant_array_get_size(oPC, "GolemList");i++)
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{
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string sArrayResRef = persistant_array_get_string(oPC, "GolemList",i);
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if(sArrayResRef == sResRef)
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{
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persistant_array_set_string(oPC, "GolemList", i, "");
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int j;
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for(j=i+1;j<persistant_array_get_size(oPC, "GolemList");j++)
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{
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persistant_array_set_string(oPC, "GolemList", i, persistant_array_get_string(oPC, "GolemList",j));
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}
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persistant_array_shrink(oPC, "GolemList",persistant_array_get_size(oPC, "GolemList")-1);
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break; //exit for
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}
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}
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}
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